McGinnis -> Tinker

mszvsz0

New member
1. Leave turrets as is

2. Nerf heal by 30%, but allow the heal to be amplified if you stand in 2 or more healing zones simultaneously + add charges to the ability

3. Remove the wall and add a new wall electrification ability:
you deploy electric robots that attach to walls and shock anyone who touches them (the shock applies a micro-stun for 0.2 seconds). This ability will also have charges

4. Replace the ultimate with ability rearm (like Tinker from Dota 2)
 
The turrets could get the ability to mark enemy heroes hit by them on the map. Give them a little more utility.

They do have targetting sensors/lasers after all.
 
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