Massive exploit: Some abilities can get multiple soul pickups from one crate.

Theatre

Member
Dynamo's the best at this (edit: Yamato and Viscous alt fires are even better in terms of spammability). Just go around using Kinetic Pulse on crates and you'll see that almost every crate drops at least one pickup, and if you pay attention to how many instances of souls you get, it's sometimes 2 or even 3. It's been shown in the #dynamo channel that this can be exploited to get a massive soul lead.

My guess is that the ability is somehow causing the Crate soul drop chance to roll multiple times instead of just once.

This issue applies to more than just Kinetic Pulse. It also applies to e.g. Holliday's Barrels and Viscous's Splatter, but seemingly not Lash's stomp. I haven't checked every ability.
 
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I realized that this also visibly causes the crate’s “corpse” (pile of crate gibs) to be tripled, implying that the roll for souls happens 3 times, meaning a 93.6% chance of at least one drop, 64.8% chance of at least 2 drops, 21.6% chance of 3 drops.

So anyway the amount of souls you get is absurd, and you can trigger it with Yamato and Viscous alt fire as well (if you hit with the explosion and not the projectile).
 
This can be triggered many ways including: Abrams ult, Bebop uppercut and bomb, Calico bomb (but only the explosion), leaping slash, return to shadows, Dynamo ult and stomp, GT bird, Holliday barrel explosion and stomp, Infernus napalm and ult, Ivy kudzu and stone form, Kelvin bomb, Geist bomb, Last ult throw, McGinnis ult, Mirage tornado, MnK burrow dive and exit but not during the burrow and sandblast, paradox bomb explosion, Pocket cloak, Sinclair Vexing bolt, Vindicta stake explosion, Viscous splatter and alt fire, Vyper bola, Warden flask, Wraith card explosion, Yamato alt fire, Yamato power slash.
 
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