pando4kabog
New member
The Hero (Normal Man) is almost entirely taken from my favorite cartoon, Adventure Time. I noticed a lack of charismatic heroes, and there are no mages with an ultimate similar to Destroyer. I also liked Megumin from the anime Konosuba; I would have liked an ultimate with huge damage, but with a significant drawback. Krul is an ordinary guy (in the story, he can become a farmer). According to the story, a demon from another world killed our hero's wife, but died because of a random boulder that fell on his head. After finding his wife, he ate the demon's soul and went mad. He set himself the insane goal of collecting as many souls as possible and learning magic to resurrect his wife. He dresses in (funny) tattered clothes. He began searching for ancient books and communicating with otherworldly beings. The hero's weapon resembles a shotgun in its mechanics, but is actually a hand that fires magic (resembles confetti). The first ability has a random chance of magic. 1) Transforms the enemy into a frog (you can estimate the chance yourself). 2) Strikes lightning from the sky (the main sound is similar to a lion's finger). 3). Shrinks the enemy, reducing their overall damage and increasing incoming damage. Second ability. He takes an invisibility cloak (a shimmering cloak) from his pocket with a long animation (increases movement speed, reduces damage from spiritualism, but has a couple of variations for the developer to implement. 1) Due to the percentage of HP, his cloak has a different appearance, with holes where the hero is visible (for example, a leg). 2) If you hit the hero with a weapon, holes will appear in the cloak. You can also do the same as with the first ability: for example, he can summon wings or randomly teleport within a 5 meter radius. The third passive ability grants additional souls for killing heroes and creeps (it also has additional damage from unprotected souls in a certain percentage). A talent is also essential: attacking the hero highlights them with a mark for 5 seconds, making them visible through walls. The ultimate ability appears as a red sign in the sky. It makes a strange sound (if used while invisible). It is interrupted by the hero's attack. The cast time is 10 seconds. If successfully cast, it disables the hero's abilities for 30 seconds (the ultimate has a 2-minute cooldown). The damage should be massive: it takes at least 50% of the hero's health and adds damage from Spiritualism (should work like the bonus damage from Might). Spiritualism also increases overall damage; a modifier can be added to reduce its potency. Seven's ultimate radius. The ultimate's damage is halved in buildings.sry eng