Magent.

Character description: A secretive man about 40 years old. Doesn't like to talk much about himself, but likes to show his powers. He wears strange gloves on his hands, apparently to help him manipulate metals and gravity. Magical Agent - Magent. But despite the fact that he is someone's agent, it is not clear who he works for exactly...

Gun: A pistol combined with a shotgun. Shoot two bullets at once: one bullet is a normal shot from the pistol, the other is a normal shot from the shotgun. Allows you to play more universally: either you are going into close combat, or more focused on long-range.

Ammo: 16 (Costs 2 bullets at once)
Firerate: Medium
Bullet Damage: Medium-High
Bullet Velocity: High
Reload Time: Slow-Medium


Abilities:
1. Magnetic Manipulation (active):

Select an enemy to cast a magnetic effect that redirects all bullets fired around him directly at him (including his allies' bullets, but not his own bullets). Also Deals Spirit Damage per second and increases Slow per second. If the victim uses an ability, the debuff's duration is reactivated.

Cast Range: 24m | Radius: 2.5m | Duration: 3s | CD: 35s | DPS: 30 | Movement Slow Per Sec: 4% (max: 40%)
T1: -8 CD
T2: +10m Cast Range
T3: +1.5m Radius

2. Repulsion Wave (active):
After a delay (1.9s), an explosion occurs in a radius that deals Spirit Damage, repels enemies and allies from the center and also imposes debuffs on enemies. Reduces Firerate and Bullet Velocity.

Cast Range: 20m | Radius: 11m | CD: 30s | Damage: 125
Debuffs Duration: 4.5s | Bullet Velocity: -35% | Firerate: -20%
T1:
+40% Reload Time
T2: -30% Ammo
T3: -25% Bullet Velocity and -15% Firerate

3. Metal Barrier (active):
Applies a barrier that, when broken, ruptures and deals Spirit Damage around it. Also gives additional move speed. Can be used on an ally or on yourself.

Barrier Health: 150 | Damage: 90 | CD: 30s | Cast Range: 25m | Duration: 8s | Movespeed: +2.5ms
T1:
+50 Damage
T2: +1.5ms
T3: -12s CD

4. Magnetism (ULTIMATE-active):
Once you have selected an enemy target, you can control it by slowly moving it in the direction of your gaze, as well as attracting it to you [LBM] or pushing it away [RBM]. The victim is disarmed and cannot use other abilities or items (You are also disarmed, but can use abilities and items. You can also move slowly).
During the duration of this ability, you steal the target's Bullet and Spirit Resist per second. It also deals Spirit Damage if the enemy hits the ground or a wall.

Cast Range: 30m | Duration: 5s | CD: 150s | Damage On Hit: 100
Bullet Resist Steal: 8% | Spirit Resist Steal: 6% | Stolen Resists Duration: 6s
T1:
-30s CD
T2: +1.5s Duration
T3: Significantly increases the speed of controlling, attracting and repelling the enemy. +75 Damage On Hit
 
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