Lizard Man: a rough around the edges aristocrat in NYC who has obtained power through questionable means.
playstyle - hit and run
Main Attack
silenced Uzi - quiet, lower damage, high fire rate, fast reload
Passive
wall climb - can climb any wall at will, moving up or down - can cast abilities and shoot while on wall, but cannot move and shoot/cast abilities at the same time while on wall.
Skill 1
poison dagger - throw a dagger at a target that does dot damage
acid spray - shoots a jet stream of poison goo that stays on the ground after landing - it poisons targets it touches for a short duration, causing ticking damage and interruptions. Increases run and slide speed for user.
pounce, low to mid-range leap forward, you knock down enemy and stay on top of them quickly scratching at them
apex predator - become permanently invis other than when attacking - dont attack or get hit for 7 sec to return to invis
playstyle - hit and run
Main Attack
silenced Uzi - quiet, lower damage, high fire rate, fast reload
Passive
wall climb - can climb any wall at will, moving up or down - can cast abilities and shoot while on wall, but cannot move and shoot/cast abilities at the same time while on wall.
Skill 1
poison dagger - throw a dagger at a target that does dot damage
- cool down reduction
- poison duration increase
- poison damage increase
acid spray - shoots a jet stream of poison goo that stays on the ground after landing - it poisons targets it touches for a short duration, causing ticking damage and interruptions. Increases run and slide speed for user.
- speed increase for user, speed decrease for target
- range increase
- longer dot duration
pounce, low to mid-range leap forward, you knock down enemy and stay on top of them quickly scratching at them
- scratches for longer duration
- generates acid barrier while scratching - absorbs/incinerates some incoming damage
- now takes jump height into consideration for increased burst damage on initial dps
apex predator - become permanently invis other than when attacking - dont attack or get hit for 7 sec to return to invis
- regen health while invis
- move speed increase while invis
- no cooldown for re entering invis
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