Levi - A Living Doll

Levi is small and weak-- it's body was "borrowed" from a Trooper, making it the smallest Hero by a wide margin. It may seem like a harmless toy, but nearly every single one of it's stats scales with it's spirit power level, making this dolly immensely powerful in the late game.

A FATE'S TALE:
Ten years after the Maelstrom, humanity was still reeling from the shift... but the commercialization had already begun. One of the earliest attempts to make a quick buck was a "talking" ouija board; designed with a built-in doll's head to act as a vessel for the channeled spirits to communicate from. It sold poorly, and hundreds of units were left to rot in a warehouse. Years later, on the same night a certain gargoyle was granted life, so too was one of these ouija dolls... but it was alone, enveloped in endless darkness as it sat among the other discarded merchandise. When it had finally been rescued years later, discovered by a curious thief, it vowed to share it's salvation. To find other lost living objects like itself and bring them to the light.

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(Concept art by Greg "Gwasdoink" Wasdyke)

HEATH: 500 + (x5)
REGEN: 2.5 hp/s +(x0.025)
MOVE SPEED: 5m/s + (x0.03)
SPRINT SPEED: +1m/s + (x0.02)
STAMINA: 4
RESIST: +10% Spirit Resist
MELEE : 54 Light Melee, 98 Heavy Melee (-15% damage penalty)

WEAPON: The Lamplighter (Design and functionality based on the Trooper's weapon-- a high-damage projectile with slow fire rate)
BULLET DMG: 25
AMMO: 8 + (x0.1)
FIRE RATE: 1.82 bullets per second + (x1.65)%
BASE DPS: 46

1) Infused Wax
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2) Traumatize
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3) Soul Jump
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4) Divination
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Doesn't max health sacrifice mean reduce your max health by that amount? So there's nothing to heal.

Oh! No, but I see where the confusion is-- you're just taking self-damage equal to that percentage of your max health.

For example: at 500 health, you'd be taking 125 self-damage when cast (or 50 after the T2 upgrade, which lowers the self-damage penalty to 10%)

I'm fairly certain that Lady Geist's abilities, which function like that, are worded the same way. Correct me if I'm wrong, though.

...on the other hand, "Divination" actually *does* function like that when it resets your Spirit Power to zero, although that also gradually regens over time.
 
Oh! No, but I see where the confusion is-- you're just taking self-damage equal to that percentage of your max health.

For example: at 500 health, you'd be taking 125 self-damage when cast (or 50 after the T2 upgrade, which lowers the self-damage penalty to 10%)

I'm fairly certain that Lady Geist's abilities, which function like that, are worded the same way. Correct me if I'm wrong, though.

...on the other hand, "Divination" actually *does* function like that when it resets your Spirit Power to zero, although that also gradually regens over time.
Lady Gheists abilities only mention regular health. It would be better spelled out something like "Sacrifice health equal to a percentage of your maximum health." or something similar.
 
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