OMGparticles
Member
When mystic shot procs, it causes a bunch of black squares to appear for just a split second shortly after the shot goes off. They seem to have improper textures, it looks like they're using random normal maps or something from the environment, and the texture used seems to be inconsistent after relaunching the game.
Renderer: Vulkan
GPU: Radeon RX 6700 XT
GPU driver version: 24.4.1
Graphics settings: Occurs on all 4 presets
Examples:

Frame-by-frame
View attachment [Bug] Deadlock - Mystic Shot Black VFX.mp4
Different result after relaunching the game, but still looks broken:

Less noticeable on single projectile heroes, but still there:
View attachment [Bug] Dealock - Mystic Shot Black VFX 2.mp4
Renderer: Vulkan
GPU: Radeon RX 6700 XT
GPU driver version: 24.4.1
Graphics settings: Occurs on all 4 presets
Examples:

Frame-by-frame
View attachment [Bug] Deadlock - Mystic Shot Black VFX.mp4
Different result after relaunching the game, but still looks broken:

Less noticeable on single projectile heroes, but still there:
View attachment [Bug] Dealock - Mystic Shot Black VFX 2.mp4