A Name
New member
Weapon item, 3,200 souls.
Passive
+100 health
Active
Taking damage builds up kinetic energy. Release this kinetic energy in a burst of shrapnel, dealing weapon damage to nearby enemies.
Maximum shrapnel damage scales with weapon damage.
Maximum total shrapnel damage: 200 (0.4x weapon scaling)
Shrapnel pellets: 10
15m range.
Cooldown: 30 seconds (cannot store kinetic energy while on cooldown)
Passive
+100 health
Active
Taking damage builds up kinetic energy. Release this kinetic energy in a burst of shrapnel, dealing weapon damage to nearby enemies.
Maximum shrapnel damage scales with weapon damage.
Maximum total shrapnel damage: 200 (0.4x weapon scaling)
Shrapnel pellets: 10
15m range.
Cooldown: 30 seconds (cannot store kinetic energy while on cooldown)