Juggernaut doesn't slow McGuiness turrets

turret is spirit damage not gun
Ah yeah, that explains why its not procing, in most spirit cases you probably don't want it to either.
So this is working as intended I suppose, its perhaps an edge-case where it working against them would be nicer.
Or perhaps just a little clarification on the item for fools like me ;P

(For context I had bought it to try and stop from being blasted by like high firerate turrets constantly, but I realized after the match that its likely not doing what my brain thought it was)
 
"Enemies" refers to the teams.

In deadlock there are 3 teams: Amber, Saphire and Neutral (the jungle creeps)

When a unit is not on the same team as you can deal damage to it, and it's considered an enemy.

Mcginnis turrets are on the same team as her.

This is a valid report and should be left to the developers to decide whether or not it's an intended interaction.
 
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