Jazzman / Musician

alyosha7

New member
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Spirit hero. Model would be based on a famous jazz musician like John Coltrane.

Melee attack: Whacks em with his saxophone or saxophone case
Gun attack: Throws coins at enemies. I think a musical gun would be too loud/obnoxious.
Reload: Flips a coin

Ability 1: 1, 2, 3, 4 - Pulls out a trumpet and plays a short 1, 2, 3, 4 scale. This is a long range skill shot similar to Apollo's Flawless Advance. Once activated, you will play 4 notes on a scale that go off which each mouse click. The ability will look like a huge wave of wind coming out of the trumpet. If you successfully hit a single target with all 4 notes, they will take bonus damage.
Ability 2: Serenade (Channeling ability) - Plays a sax solo and trails of music notes quickly float towards enemy heroes. The path of the music notes wraps around corners and can go up in the air like Drifter's Bloodscent. They chase for infinite distance, as long as the hero was within range while the ability was channeled. Slows and damages enemies.
Ability 3: Rallying Drum - Some kind of buff for self and allies, maybe movement speed and attack speed increase?
Ability 4: Piano Drop - Drops a piano on target area. Those hit directly by the piano take massive damage, a massive stun, and will not be able to hear any sound for a few seconds after being hit. There is a delay of the piano falling so this is quite a skill shot ult since you can dodge it. Those in the target area outside of the piano will feel the ripple of the piano hitting the ground which will cause them to take medium damage and bounce in the air slightly while being stunned.
 
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