Item to make yourself immune from spirit DMG?

there's already metal skin. a solid counter against bullet dmg dealers. but there is no proper, preventive measure against carry spirit. it would be nice to have active item that makes you immune from spirit dmg
I had an idea I posted on here where you turn inside out, you gain significant amount of spirit resistance, and you have a % chance to return back that spell to the nearest/lowest target. The % should be 60%, or something like that. It doesn't have to be spirit damage it reflects back. It does to a similar duration to metal/return fire. It should last for 5 seconds.

Meaning, it functions as if you threw out the ability, based on their tier upgrade and their spirit/gun scaling, but it will proc your item effects. It will throw out the ability where you are looking at. Only non-ultimate abilities. So yes, your character can transform into another character temporarily, (and use your own abilities, whether that copied ability allows you to use it) similar to Sinclair, perhaps with multiple copies of different characters overlayed. Perhaps to really counter spirit, you can multiple automatic abilities shooting from you, even when it's multiple of the same key. Perhaps when it comes to cancelling a given ability when the reflect % happened, it will cancel in a stack (so you cancel the finalmost stacked ability), and will try to function all at the same time.

It should be able to modify your gun, like Paradox turbine, Wraith gun increase, mina love bits + passive spirit damage, Mirage passive, Power surgation, etc.

It should do the duration based on what you have (and the copied abilities, where specified/in behaviour). Automatic passives that hurt you which you "reflect" will have a duration of 5 seconds at base. Copied abilities continue after the fleshed out has occured (but can't deflect anymore)

Basically, when someone pops "Fleshed out", hold your spirit abilities, else you are in for a ready rude surpise.

Probability data:
Reflecting 2 abilities at once: 36%
Reflecting 3 abilities at once: 21.6%
Reflecting 4 abilities at once: 12.96%
Reflecting 5 abilities at once: 7.776%

So in a quick burst or being flanked, you have greater a 1/5 chance to return to flanker, which may include an ability to escape, like an cape or Calico slash.

Reflecting at least 1 out of 5: 7.68%
Reflecting at least 2 out of 5: 23.04%
Reflecting at least 3 out of 5: 34.56%
Reflecting at least 4 out of 5: 25.92%

In a team fight situation, you have greater than a 1/5 chance to dish back a good chunk of harassive abilities back to them. It favours the player who bought this item, and penalises the enemy team the most, as you can not predict as easy which ability will be reflected. It should be a 3.2K soul item, vitality. As a drawback, you can take increased gun damage (10%) when active.
 
Update: Odds could be increased to 75-85% depending on testing.
P.S: I forgot to mention, there should be a clear visual effect and sound effect, as well as a channel when you activate the ability, to signal to enemies to be careful launching their burst.
 
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