Rosgath
Active member
This idea isn't one that I think is new, but it is one that I think would be really cool.
I'd like to see different Item passive effects actively gain improved passive effects for having them at the same time!
The following is a list of some Ideas for possible combinations:
Rebuttal + Counterspell: When you successfully counterspell an effect, you instead deal the damage and effect back on the caster
Active Reload + Spellslinger: Successfully triggering Active Reload also grants a stack of Spellslinger. The range that Active Reload can be triggered is increased based on the number of Spellslinger stacks you have. The Active Reload effect now always persists for it's full duration and does not end after reloading.
Enchanter's Emblem + Battle Vest: The Passive bonuses for both of these effects also activate when you have less than 35% Health
Disarming Hex + Silence Wave: Disarming Hex and Silence Wave refresh each other's effects.
Backstabber + Veil Walker: Killing a Hero while Backstabber is Active on them will activate the Veil Walker effect.
Spirit Resilience + Bullet Resilience: the Passive effects of these items now trigger at 50% or less HP.
If anyone has other ideas for items, I'm open to ideas! Part of the purpose of this is to make some good item pairings that can make otherwise underwhelming items much more useful.
Also, it's just cool to have items interact with each other and not just be standalone things!
I'd like to see different Item passive effects actively gain improved passive effects for having them at the same time!
The following is a list of some Ideas for possible combinations:
Rebuttal + Counterspell: When you successfully counterspell an effect, you instead deal the damage and effect back on the caster
Active Reload + Spellslinger: Successfully triggering Active Reload also grants a stack of Spellslinger. The range that Active Reload can be triggered is increased based on the number of Spellslinger stacks you have. The Active Reload effect now always persists for it's full duration and does not end after reloading.
Enchanter's Emblem + Battle Vest: The Passive bonuses for both of these effects also activate when you have less than 35% Health
Disarming Hex + Silence Wave: Disarming Hex and Silence Wave refresh each other's effects.
Backstabber + Veil Walker: Killing a Hero while Backstabber is Active on them will activate the Veil Walker effect.
Spirit Resilience + Bullet Resilience: the Passive effects of these items now trigger at 50% or less HP.
If anyone has other ideas for items, I'm open to ideas! Part of the purpose of this is to make some good item pairings that can make otherwise underwhelming items much more useful.
Also, it's just cool to have items interact with each other and not just be standalone things!