input: dependence on lctrl

hecate

Active member
i was in the middle of a match when my left control keyswitch broke / keyboard pcb got weird, and the result was my system seeing leftctrl rapidly oscillating between pressed and released every poll. this was suboptimal for being able to move or do anything, really.

i paused and rebound leftctrl inputs to another input, but all that that did was let me hold the other key to force my state to crouched perpetually - otherwise, it would still handle the oscillating crouch state despite left ctrl not being actually bound

(i fixed this mid-match by yanking the actual switch out of the keyboard the next time i died, but that was generally kinda suboptimal compared to just rebinding)
 
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