eartbear2
New member
1. reefdweller harpoon
Throw a harpoon that latches to a surface or enemy hero. a harpoon will remains attached to surface or your enemy target. You can press [Left click] to cancel the atteched and pull your harpoon back, or use [Alternate cast] to pull yourself to the target. If the target is an enemy hero, deals spirit damage and slows for the duration the harpoon remains attached to the target. if [Left click] your pull your harpoon back and pull the enemy target for a short distance
[ 40 damage ] *2.12 scale spirit [ 40% slow ] [ 2.12 second attached duration]
[ 10 Meter short pull distance ] [ 1.21 second slow Linger Duration ]
30 Meter Range, 36s Replenish Time, 2 Charge ( 12.12s Cooldown between charge )
Tier 1 AP: +1 Charge
Tier 2 AP: -10 second cooldowb between charge
Tier 5 AP: -2 stamina and silences their movement-based ability and item
2. Dark pact
After a short delay, sacrifices some of your health, dealing spirit damage to nearby enemy and gain bullet and spirit resist for short delay time
[ 90 Damge ]*1.21 scale spirit , [ 45 self-damge ]*1.21 scale spirit
[ 60% Bullet and Spirit resist ] , [ 1.5 second delay time ]
7 Meter Radius, 18s Cooldown
Tier 1 AP: -8 second cooldown
Tier 2 AP: During a short delay gain 60% debuff resist
Tier 5 AP: Improve spirit scaling
3. Slaughter
Lunch forward, damaging all enemies where you landing and apply debuff that make your bullet temporarily steal weapon damage from enemies, Enemies regain their stolen when weapon damge when the debuff expires.
[ 50 Damage ]*0.21 scale spirit
[ 2% weapon damage steal per bullet] , [ 12 second debuff duration ]
20 Meter Range, 7 Meter Radius, 22.12s Cooldown.
Tier 1 AP: -10s Cooldown
Tier 2 AP: +0.5% weapon damage steal per bullet
Tier 5 AP: +1.5% fire rate steal per bullet
4. Apex predator
(Passive) When you crouch for a short delay, you enter predator mode and gain Invisible. When you're in predator mode aiming the enemy hero with your crosshair without shooting or using abilities applies a stacking Damage Amp call Mark of the Deep that increases All of Your Damage to the target. When reach max stack, it will warn the target. But while stacking, there will be no debuff or warning the target. They won't realize it until it's too late.
zoom [ Right click ] will gain 2.1% additional damage amp per stack
[ 7 second delay for enter predator mode ]
[ 4% damage amp per stack] , [ 12.21 second debuff duration ]
[ 64% Max damge amp]
18 Spot Raduis
Tier 1 AP: -3 second delay for enter predator mode
Tier 2 AP: reach max stack will curse target for 1.21 second
Tier 5 AP: +64% max stack and 2.5% damager amp per stack ( 2.1% for additional amp)
Throw a harpoon that latches to a surface or enemy hero. a harpoon will remains attached to surface or your enemy target. You can press [Left click] to cancel the atteched and pull your harpoon back, or use [Alternate cast] to pull yourself to the target. If the target is an enemy hero, deals spirit damage and slows for the duration the harpoon remains attached to the target. if [Left click] your pull your harpoon back and pull the enemy target for a short distance
[ 40 damage ] *2.12 scale spirit [ 40% slow ] [ 2.12 second attached duration]
[ 10 Meter short pull distance ] [ 1.21 second slow Linger Duration ]
30 Meter Range, 36s Replenish Time, 2 Charge ( 12.12s Cooldown between charge )
Tier 1 AP: +1 Charge
Tier 2 AP: -10 second cooldowb between charge
Tier 5 AP: -2 stamina and silences their movement-based ability and item
2. Dark pact
After a short delay, sacrifices some of your health, dealing spirit damage to nearby enemy and gain bullet and spirit resist for short delay time
[ 90 Damge ]*1.21 scale spirit , [ 45 self-damge ]*1.21 scale spirit
[ 60% Bullet and Spirit resist ] , [ 1.5 second delay time ]
7 Meter Radius, 18s Cooldown
Tier 1 AP: -8 second cooldown
Tier 2 AP: During a short delay gain 60% debuff resist
Tier 5 AP: Improve spirit scaling
3. Slaughter
Lunch forward, damaging all enemies where you landing and apply debuff that make your bullet temporarily steal weapon damage from enemies, Enemies regain their stolen when weapon damge when the debuff expires.
[ 50 Damage ]*0.21 scale spirit
[ 2% weapon damage steal per bullet] , [ 12 second debuff duration ]
20 Meter Range, 7 Meter Radius, 22.12s Cooldown.
Tier 1 AP: -10s Cooldown
Tier 2 AP: +0.5% weapon damage steal per bullet
Tier 5 AP: +1.5% fire rate steal per bullet
4. Apex predator
(Passive) When you crouch for a short delay, you enter predator mode and gain Invisible. When you're in predator mode aiming the enemy hero with your crosshair without shooting or using abilities applies a stacking Damage Amp call Mark of the Deep that increases All of Your Damage to the target. When reach max stack, it will warn the target. But while stacking, there will be no debuff or warning the target. They won't realize it until it's too late.
zoom [ Right click ] will gain 2.1% additional damage amp per stack
[ 7 second delay for enter predator mode ]
[ 4% damage amp per stack] , [ 12.21 second debuff duration ]
[ 64% Max damge amp]
18 Spot Raduis
Tier 1 AP: -3 second delay for enter predator mode
Tier 2 AP: reach max stack will curse target for 1.21 second
Tier 5 AP: +64% max stack and 2.5% damager amp per stack ( 2.1% for additional amp)