I just want more monster-like characters. or more unique characters like a 100% melee character.

inatty0935

New member
Hi, I know like the entire visual identity of the game is being 1950s occult-noir aesthetic with steampunk elements. but...
I just want more wacky characters like Mo and Krill animalistic type characters. or like less human. So i Made a concept with IA because i suck at desing and drawing (And i hate myself)

Scorpia.png
It Would be like an hybrid tank engager with poison or crowd control and could like run or walk on inclined surfaces or buildings, just like the arachnid he is. And that's pretty much it. Have a wonderful day.
 
Sadly this games terrible parry mechanic makes any amount of melee non viable, let alone an all melee hero.

Parries need to require timing, and just prevent damage. The enemy being out of position is benefit enough, a 3s before you get hit and 3s after you already took damage parry window that then stuns you for 4s is just....what?!

Should not have the mod nonsense auido queue, should require timing, you have to parry when I hit you, not before or after, and should not stun.

Let rebuttal add the stun.
 
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