HUD Detail View Won’t Close After Pressing Tab

nroyston92

New member
At some point during a Street Brawl match (somewhere around mid-game), I pressed Tab to check mine and the other team’s builds. When releasing Tab, the HUD Detail View did not close, and instead persisted throughout the entire remainder of the match, blocking much of my screen all the while.

I tried navigating the options menu, as well as fully tabbing out of the game and then back in. Nothing I attmpted was successful in removing the stuck HUD Detail View. :(

Please see:

Screenshot 2026-01-31 000730.png

As mentioned, this remained throughout the entire rest of the match.
 
I've experienced the same issue. It began after several player pauses while still on the Archmother screen at the beggining of the game, and it stayed throughout the full match. On return to the hideout, the issue remained until I restarted the game
Screenshot (1042).pngScreenshot (1034).png
 
I just had this issue in a regular match, managed to fix it by changing the bind for hud detail view and back again. Pretty annoying, but hopefully this is a consistent fix and will help others lol
 
Please fix this Valve. This is angering me a lot. It has happened to me multiple times. It is ruining my enjoyment and it will affect enjoyment for everybody else too - see above. I love this game a lot! Not like this :(
 
At some point during a Street Brawl match (somewhere around mid-game), I pressed Tab to check mine and the other team’s builds. When releasing Tab, the HUD Detail View did not close, and instead persisted throughout the entire remainder of the match, blocking much of my screen all the while.

I tried navigating the options menu, as well as fully tabbing out of the game and then back in. Nothing I attmpted was successful in removing the stuck HUD Detail View. :(

Please see:

View attachment 79918

As mentioned, this remained throughout the entire rest of the match.
1770330202039.png
Ive had this same issue as well, couldn't fix it during the match
 
As far as I can tell, only consistent fix I've found is reconnecting. Seems to have something to do with pausing/match start though?
 
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