j2friestad
New member
I think a potentially 1600 item that requires a hero be a certain distance above you so that it is only really valuable against flyers/high movement characters. MUST be a hard skill shot. my wacky crazy idea is that the skill shot places an orb on an enemy that is the same material as a zipline, and then the player, if they land the skill shot, can zip-boost to them with all properties of zip boosting (knockdown as well). Maybe that is just way too out there and non-applicable in real scenario. Just more strange options for distance closing.