Vanix
New member
Zen
Basic Story:
A boy working at a temple is meditating when a god appears and offers him a choice: fight for the right reason or the wrong one. He chooses righteousness and joins the god’s competitions, using his powers to protect and heal his allies.
Weapon — Fletcher’s Staff
Ability 1 — Meditation
T1: Cooldown −25s, Duration +1s
T2: Duration +1s, resistance +10% for all allies
T3: Resistance +15% for all, Healing +15 HP/sec, also 85 SDPS
Ability 2 — Chi Aura
T1: +1 charge, Fire Rate +5%, Spirit Damage +5%
T2: Cooldown −24s, MS +1, Healing +10%
T3: Healing, Fire Rate, Spirit Damage +10%
Ability 3 — Chi Darts
T1: Duration +1s, Leech 3.7% per sec
T2: Duration +1.5s, Leech 7.4% per sec
T3: Duration +2.5s, Leech 13.9% per sec
Ultimate — Zen for Zen
T1: Cooldown −45s, regenerate faster by 1.9s
T2: Healing +10%, +20% Spirit/Gun Resistance
T3: Ethereal Shift 2.5s, decrease healing time by 1s
Basic Story:
A boy working at a temple is meditating when a god appears and offers him a choice: fight for the right reason or the wrong one. He chooses righteousness and joins the god’s competitions, using his powers to protect and heal his allies.
Weapon — Fletcher’s Staff
- Ranged (shoot darts):
- Gun DPS: 58
- Magazine: 18
- Fire Rate: 0.947
- Velocity: 13
- Melee:
- Light Damage: 64
- Heavy Damage: 128
- Attack Speed: 0.7
Ability 1 — Meditation
- Meditate 5s: reduces Spirit and Gun damage by 25%, heals teammates 85 HP/sec in 15m
- Cooldown: 45s
T1: Cooldown −25s, Duration +1s
T2: Duration +1s, resistance +10% for all allies
T3: Resistance +15% for all, Healing +15 HP/sec, also 85 SDPS
Ability 2 — Chi Aura
- 1 charge, can apply extra charge and rapid charge, apply to self/teammates: +10% Fire Rate, +10% Spirit Damage, +1.2 MS
- Cooldown: 44s
T1: +1 charge, Fire Rate +5%, Spirit Damage +5%
T2: Cooldown −24s, MS +1, Healing +10%
T3: Healing, Fire Rate, Spirit Damage +10%
Ability 3 — Chi Darts
- Imbues Fletcher’s Staff:
- Light Melee: 40 SD
- Heavy Melee: 80 SD
- Bullets: 15 SD
- Enemy afflicted for 5s
- No cooldown
T1: Duration +1s, Leech 3.7% per sec
T2: Duration +1.5s, Leech 7.4% per sec
T3: Duration +2.5s, Leech 13.9% per sec
Ultimate — Zen for Zen
- Duration 10s, Cooldown 190s
- +15% Spirit/Gun Resistance, sacrifice 25% HP to steal 25% HP from enemies afflicted by Chi Darts
- Heals all allies in 25m for 15% max HP over 5.6s (healing canceled if hit)
T1: Cooldown −45s, regenerate faster by 1.9s
T2: Healing +10%, +20% Spirit/Gun Resistance
T3: Ethereal Shift 2.5s, decrease healing time by 1s