trixie
deals more damage over longer fights
study the potential of your magical energy and summon dragons from your purse to slay enemies before they even know what is happening.
—
a fate’s tale
a top student and hard sorority partier at an elite ivy league wizarding school who is desperate not to get expelled. trixie has found in an ancient tome that the favor of a patron undo a forbidden spell she cast. if it completes with the eclipse she would be expelled from the school for using dark arts.
—
1 - Dueling Sparks
Launch a Red Spark and a Blue Spark that race each other.
While in flight can reactivate multiple times to choose which one is in the front and deals 100% more damage.
Red Spark deals single target damage that reduces max health based on damage dealt and Blue Spark creates a damage over time area.
Projectile Speed: 500 m/s
Projectile Duration: 5s
Projectile AOE: 7m
Base Damage (Instant if Red Spark, dealt over duration if Blue Spark): 60 (+1x)
Red Spark Max HP Shred: 50% (+0.3x)
Blue Spark Damage Over Time Area Duration: 5s
Blue Spark DOT AOE: 8m (+0.03x)
Cooldown: 35s
upgrades
1 - +25 base damage.
2 - red slows movement 75% for 1.5s at front and blue dot area slows fire rate 35% while active at front.
5 - -22s cooldown when red at front and +15m dot aoe when blue at front.
—
2 - Salamander Familiar
Charged ability.
Deal spirit damage to enemies to summon a salamander familiar that chases enemies around spraying fire that deals spirit damage on hit and stacks spirit resistance reduction.
Cast Range: 20m
AOE: 8m
Damage: 80 (+0.6x)
Salamander Duration: 11s (+0.04x)
Salamander Speed: 12 m/s
Salamander HP: 190 (+0.3x)
Salamander Sprays per Second: 3
Salamander Damage: 15 (+0.3x)
Spirit Resist Per Stack: -7%
Stack Duration: 9s
Charges: 2
Cooldown: 75s
upgrades
01 - +4s salamander duration.
2 - allies that jump on salamanders get a bounce up and get a 2s buff of 4 m/s movement speed on landing.
5 - stacks reduce debuff resistance and dash speed by 60% of spirit resistance reduction.
—
3 - Dreamfire
Summon a Sleeping Dragon.
Your damage builds up to awaken it, stunning enemies and healing allies in a wider area with Dreamfire.
AOE: 8m
Duration: 6s (+0.2x)
Buildup per Bullet: 3%
Buildup per Headshot: 9%
Buildup per Spirit Damage: 12%
Stun/Heal AOE: 17m
Stun: 0.8s (+0.08x)
Heal: 80 (+1.8x)
Cooldown: 25s
upgrades
1 - enemies hit sleep for 1s after the stun.
2 - damages enemies and heals allies for 40% of damage dealt during build up.
5 - allies and salamanders get up to 50% fire rate based on build up lasts for additional 3s after stun proc.
—
4 - Mastery Bolt
Create a projectile that travels until it locks on to an enemy then bounces to all enemies in range.
Silences enemies while dealing Fading Spirit Damage Over Time.
Multi Casts when you use abilities and item actives while active.
Projectile Speed: 900 m/s (+6.8x)
Bounce Range: 12m (+0.3x)
Fading DOT: 150 (+3.1x)
Silence: 2s (+0.07x)
Cooldown: 70s
upgrades
1 - +2% permanent damage per multi cast and +7 when you use abilities and item actives.
2 - other abilities have cooldowns reduced by 7s on hit
5 - multi casts x3 on kill
deals more damage over longer fights
study the potential of your magical energy and summon dragons from your purse to slay enemies before they even know what is happening.
—
a fate’s tale
a top student and hard sorority partier at an elite ivy league wizarding school who is desperate not to get expelled. trixie has found in an ancient tome that the favor of a patron undo a forbidden spell she cast. if it completes with the eclipse she would be expelled from the school for using dark arts.
—
1 - Dueling Sparks
Launch a Red Spark and a Blue Spark that race each other.
While in flight can reactivate multiple times to choose which one is in the front and deals 100% more damage.
Red Spark deals single target damage that reduces max health based on damage dealt and Blue Spark creates a damage over time area.
Projectile Speed: 500 m/s
Projectile Duration: 5s
Projectile AOE: 7m
Base Damage (Instant if Red Spark, dealt over duration if Blue Spark): 60 (+1x)
Red Spark Max HP Shred: 50% (+0.3x)
Blue Spark Damage Over Time Area Duration: 5s
Blue Spark DOT AOE: 8m (+0.03x)
Cooldown: 35s
upgrades
1 - +25 base damage.
2 - red slows movement 75% for 1.5s at front and blue dot area slows fire rate 35% while active at front.
5 - -22s cooldown when red at front and +15m dot aoe when blue at front.
—
2 - Salamander Familiar
Charged ability.
Deal spirit damage to enemies to summon a salamander familiar that chases enemies around spraying fire that deals spirit damage on hit and stacks spirit resistance reduction.
Cast Range: 20m
AOE: 8m
Damage: 80 (+0.6x)
Salamander Duration: 11s (+0.04x)
Salamander Speed: 12 m/s
Salamander HP: 190 (+0.3x)
Salamander Sprays per Second: 3
Salamander Damage: 15 (+0.3x)
Spirit Resist Per Stack: -7%
Stack Duration: 9s
Charges: 2
Cooldown: 75s
upgrades
01 - +4s salamander duration.
2 - allies that jump on salamanders get a bounce up and get a 2s buff of 4 m/s movement speed on landing.
5 - stacks reduce debuff resistance and dash speed by 60% of spirit resistance reduction.
—
3 - Dreamfire
Summon a Sleeping Dragon.
Your damage builds up to awaken it, stunning enemies and healing allies in a wider area with Dreamfire.
AOE: 8m
Duration: 6s (+0.2x)
Buildup per Bullet: 3%
Buildup per Headshot: 9%
Buildup per Spirit Damage: 12%
Stun/Heal AOE: 17m
Stun: 0.8s (+0.08x)
Heal: 80 (+1.8x)
Cooldown: 25s
upgrades
1 - enemies hit sleep for 1s after the stun.
2 - damages enemies and heals allies for 40% of damage dealt during build up.
5 - allies and salamanders get up to 50% fire rate based on build up lasts for additional 3s after stun proc.
—
4 - Mastery Bolt
Create a projectile that travels until it locks on to an enemy then bounces to all enemies in range.
Silences enemies while dealing Fading Spirit Damage Over Time.
Multi Casts when you use abilities and item actives while active.
Projectile Speed: 900 m/s (+6.8x)
Bounce Range: 12m (+0.3x)
Fading DOT: 150 (+3.1x)
Silence: 2s (+0.07x)
Cooldown: 70s
upgrades
1 - +2% permanent damage per multi cast and +7 when you use abilities and item actives.
2 - other abilities have cooldowns reduced by 7s on hit
5 - multi casts x3 on kill
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