Bosko
New member
The leader and sole member of the new age “Order of the New God” cult, Elymas Prophetam rambles on the sides of roads to anyone who is willing to listen about the “New God” which happens to be the ethereal gun he can always be seen holding. Having been instituted in mental hospitals over 20 times, The Prophet seeks to give his god a true form through the ritual and finally prove once and for all that his god is real.
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IDEA
The concept behind this character was to make a late game hybrid hard carry who needs to switch between multiple weapons in a team fight and could adapt to different positions and situations
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NOTABLE STATS
700 base health
2 base regen
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WEAPON
The New God
The Prophet's weapon changes depending on which ability he last used (starts as penance), visually its made of an ethereal purple energy, whenever The Prophet uses an ability his weapon is automatically reloaded, his weapons have base 0.1x spirit scaling and a 4s reload time
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ABILITIES
1 - Penance | 15s cooldown
The Prophet throws three ethereal daggers in an angle that deal 100 damage with 0.4x spirit scaling that each amp his gun damage by 0.25x stacking, he then changes his weapon to Penance, a high fire (fire rate similar to victors gun) medium damage (around 10-15 damage) AR with a magazine of 30 bullets, has an average boon damage scaling, and high range
T1 - Penance gets +20% fire rate and daggers each deal an additional 50 damage
T2 - Penance gains +5 damage and Penance’s cooldown is reduced by 5 seconds
T3 - Penance gains 0.35 spirit scaling and Penance’s buff gains an extra 0.25x base as well as scaling by 0.1x spirit
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2 - Crusade | 15s cooldown (1 charge, 5 second cooldown between charges)
The Prophet blinks a short distance (5m) forward then changes his weapon to Crusade, high fire (similar to vyper’s fire rate maybe higher) rate low damage (probably like 2-5 damage) dual pistols with a magazine of 50 bullets with low boon damage scaling and mid range falloff
T1 - Crusade gains +40% ammo and +1 charge
T2 - Crusade gains 25% fire rate and you gain 30% fire rate for 5 seconds after teleporting
T3 - Crusade deals 20 extra spirit damage on hit and teleports now explode where you’re dashing to and from (Im too lazy to think about the scalings for this)
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3 - Fortitude | 20s cooldown
The Prophet releases a 5m radius pulse around him that slows enemies caught in it by 50% fading slow for 3 seconds and deals 50 damage (0.05x spirit scaling), he then changes his weapon to Fortitude, a high damage double barrelled shotgun that knocks The Prophet back when fired, has high boon damage scaling, and has CLOSE range (basically shiv alt fire as a primary but dialed up to the extremes)
T1 - Crusade gains +2 ammo and +3m
T2 - Crusade gains 50% fire rate and slows for an additional 20% fades for an additional 2 seconds
T3 - Crusade’s pulse now silences
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4 - Rapture | 135s cooldown
The Prophet’s weapon is temporarily replaced with Rapture for 7 seconds, a beam rifle with base 50 damage 0.75x spirit scaling, medium fire rate, is affected by gun items, bounces to an additional target when hitting an enemy or terrain, and has unlimited ammo.
T1 - -20s cooldown
T2 - +3s duration
T3 - +50 damage and Rapture bounces to an additional target
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IDEA
The concept behind this character was to make a late game hybrid hard carry who needs to switch between multiple weapons in a team fight and could adapt to different positions and situations
—-
NOTABLE STATS
700 base health
2 base regen
—-
WEAPON
The New God
The Prophet's weapon changes depending on which ability he last used (starts as penance), visually its made of an ethereal purple energy, whenever The Prophet uses an ability his weapon is automatically reloaded, his weapons have base 0.1x spirit scaling and a 4s reload time
—-
ABILITIES
1 - Penance | 15s cooldown
The Prophet throws three ethereal daggers in an angle that deal 100 damage with 0.4x spirit scaling that each amp his gun damage by 0.25x stacking, he then changes his weapon to Penance, a high fire (fire rate similar to victors gun) medium damage (around 10-15 damage) AR with a magazine of 30 bullets, has an average boon damage scaling, and high range
T1 - Penance gets +20% fire rate and daggers each deal an additional 50 damage
T2 - Penance gains +5 damage and Penance’s cooldown is reduced by 5 seconds
T3 - Penance gains 0.35 spirit scaling and Penance’s buff gains an extra 0.25x base as well as scaling by 0.1x spirit
—-
2 - Crusade | 15s cooldown (1 charge, 5 second cooldown between charges)
The Prophet blinks a short distance (5m) forward then changes his weapon to Crusade, high fire (similar to vyper’s fire rate maybe higher) rate low damage (probably like 2-5 damage) dual pistols with a magazine of 50 bullets with low boon damage scaling and mid range falloff
T1 - Crusade gains +40% ammo and +1 charge
T2 - Crusade gains 25% fire rate and you gain 30% fire rate for 5 seconds after teleporting
T3 - Crusade deals 20 extra spirit damage on hit and teleports now explode where you’re dashing to and from (Im too lazy to think about the scalings for this)
—-
3 - Fortitude | 20s cooldown
The Prophet releases a 5m radius pulse around him that slows enemies caught in it by 50% fading slow for 3 seconds and deals 50 damage (0.05x spirit scaling), he then changes his weapon to Fortitude, a high damage double barrelled shotgun that knocks The Prophet back when fired, has high boon damage scaling, and has CLOSE range (basically shiv alt fire as a primary but dialed up to the extremes)
T1 - Crusade gains +2 ammo and +3m
T2 - Crusade gains 50% fire rate and slows for an additional 20% fades for an additional 2 seconds
T3 - Crusade’s pulse now silences
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4 - Rapture | 135s cooldown
The Prophet’s weapon is temporarily replaced with Rapture for 7 seconds, a beam rifle with base 50 damage 0.75x spirit scaling, medium fire rate, is affected by gun items, bounces to an additional target when hitting an enemy or terrain, and has unlimited ammo.
T1 - -20s cooldown
T2 - +3s duration
T3 - +50 damage and Rapture bounces to an additional target