Hero - Sting

ziz4030

Active member
Gun - medium range burst fire

1 - Sting

Glide upward briefly while aiming then shoot a stinger forward that deals Spirit Damage. Passes through NPCs and gains bonus damage per hit. Latches onto the first enemy hero and causes them to be Slowed while leaving a DPS trail as they move.

Upgrades

1 - +1 Charge and Uses Charge System.

2 - Reduced Cooldown.

5 - +5 Multi Shot.

2 - Carrion Swarm

Passively a Swarm Cloud follows you.

Every time damage is dealt to enemies inside the Swarm Cloud a Fly damages them then flies back to you to Heal you an equal amount.

Activate to summon it to a target point where it chases after the most recently damaged enemy in range.

Upgrades

1 - Reduced Cooldown.

2 - Area Increases over Duration and Damage Enemies Takes Builds Up to Increase it Further.

5 - +2 Flies per Damage Instance.

3 - Bug Buzz

Hold button to fly towards crosshairs while dealing constant Spirit Damage pulses around you that stack Turn Rate Slow on enemies hit.

Upgrades

1 - +4m/s Flying Speed.

2 - Reduces Bullet Resistance per Stack.

5 - Gives 100% Bullet Evasion for up to 7s based on Channel Time and Buff Decays over Duration.


4 - Toxic Blast

Deal Spirit Damage and apply a debuff to enemies in front of you. The debuff deals a total amount of damage over its duration that ignores any resistance. Damage taken from other sources builds up to end the debuff early but deal 60% of the total damage dealt in a wave around them as Spirit Damage.

Upgrades

1 - Increased Damage

2 - Increased DPS

5 - Projectile travels across Entire City and Heroes Release an Additional Wave when Killed.
 
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