Gun - medium range burst fire
1 - Sting
Glide upward briefly while aiming then shoot a stinger forward that deals Spirit Damage. Passes through NPCs and gains bonus damage per hit. Latches onto the first enemy hero and causes them to be Slowed while leaving a DPS trail as they move.
Upgrades
1 - +1 Charge and Uses Charge System.
2 - Reduced Cooldown.
5 - +5 Multi Shot.
2 - Carrion Swarm
Passively a Swarm Cloud follows you.
Every time damage is dealt to enemies inside the Swarm Cloud a Fly damages them then flies back to you to Heal you an equal amount.
Activate to summon it to a target point where it chases after the most recently damaged enemy in range.
Upgrades
1 - Reduced Cooldown.
2 - Area Increases over Duration and Damage Enemies Takes Builds Up to Increase it Further.
5 - +2 Flies per Damage Instance.
3 - Bug Buzz
Hold button to fly towards crosshairs while dealing constant Spirit Damage pulses around you that stack Turn Rate Slow on enemies hit.
Upgrades
1 - +4m/s Flying Speed.
2 - Reduces Bullet Resistance per Stack.
5 - Gives 100% Bullet Evasion for up to 7s based on Channel Time and Buff Decays over Duration.
4 - Toxic Blast
Deal Spirit Damage and apply a debuff to enemies in front of you. The debuff deals a total amount of damage over its duration that ignores any resistance. Damage taken from other sources builds up to end the debuff early but deal 60% of the total damage dealt in a wave around them as Spirit Damage.
Upgrades
1 - Increased Damage
2 - Increased DPS
5 - Projectile travels across Entire City and Heroes Release an Additional Wave when Killed.
1 - Sting
Glide upward briefly while aiming then shoot a stinger forward that deals Spirit Damage. Passes through NPCs and gains bonus damage per hit. Latches onto the first enemy hero and causes them to be Slowed while leaving a DPS trail as they move.
Upgrades
1 - +1 Charge and Uses Charge System.
2 - Reduced Cooldown.
5 - +5 Multi Shot.
2 - Carrion Swarm
Passively a Swarm Cloud follows you.
Every time damage is dealt to enemies inside the Swarm Cloud a Fly damages them then flies back to you to Heal you an equal amount.
Activate to summon it to a target point where it chases after the most recently damaged enemy in range.
Upgrades
1 - Reduced Cooldown.
2 - Area Increases over Duration and Damage Enemies Takes Builds Up to Increase it Further.
5 - +2 Flies per Damage Instance.
3 - Bug Buzz
Hold button to fly towards crosshairs while dealing constant Spirit Damage pulses around you that stack Turn Rate Slow on enemies hit.
Upgrades
1 - +4m/s Flying Speed.
2 - Reduces Bullet Resistance per Stack.
5 - Gives 100% Bullet Evasion for up to 7s based on Channel Time and Buff Decays over Duration.
4 - Toxic Blast
Deal Spirit Damage and apply a debuff to enemies in front of you. The debuff deals a total amount of damage over its duration that ignores any resistance. Damage taken from other sources builds up to end the debuff early but deal 60% of the total damage dealt in a wave around them as Spirit Damage.
Upgrades
1 - Increased Damage
2 - Increased DPS
5 - Projectile travels across Entire City and Heroes Release an Additional Wave when Killed.
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