[Hero] Oscuro: CULT LEADER - SORCERER - APOCALYPTIC

I've had something of a burnout(and a Headache today) while making this, but, despite all that, I've managed to get this done eventually!

I've added my Personal commentaries in Red Text as we go.
And so, with all that, Let's get on with this Hero:



Oscuro, the Leader of the Doomsday Cult 'Disciples of the One'!

Oscuro is capable of causing insurmountable destruction upon his foes, thanks to the powers given to him by his master, the Dark God, Zor'Nath.


OscuroConceptArt.png





Lore:

'Disciples of the One' were a Large Doomsday Cult dedicated to the Worship of the Dark god, Known to them as 'Zor'Nath'.

This vast group of believers were led by the Enigmatic, Powerful figure known only by his name, Oscuro. Already imbued by the dark powers granted to him by his Master, his position as their Prophet and Leader was unquestionable.


He led the Cult for a number of years, sacrificing many of their victims for rituals. Each ritual would be a step closer to bringing their God to this world, and in doing so, to bring about the 'cleansing' upon the Earth, so that a 'New Eden', as they called it, would arise from the Ashes of the Earth. To outsiders, this would mean the End of the World.
But, as they were about to sacrifice the Last of their 30 victims for their foul Deity, their plans were utterly thwarted by the sudden arrival of OSIC agents, as they raided their temple. In the fight that ensued, all of the Disciples were either Apprehended or Killed, However, only Oscuro himself has managed to escape.
Now, Oscuro has spent years being on the run, Not helped by the fact that he had been placed at the Top five Most Wanted List by the OSIC, He has been evading capture, guided by the voice of Zor'Nath himself.


Now, with the arrival of the Patrons imminent, Zor'Nath senses the Opportunity. He instructed Oscuro, his chosen one, to seek out the Patrons, and coerce them into freeing him from his Prison, so that he may finally lay claim to Earth itself, and bring about the Apocalypse...




Personal Commentary: Good lord, I had such a hard time coming up with a proper lore for this one! It was pretty exhausting, mentally. Anyway, I explored the idea of Gods and Deities, other than Patrons, existing in Deadlock, so here we have a Dark God named Zor'Nath, to which this Hero's Cult worships.





Weapon: Bleak Prophecy
Medium Range
Rapid Fire
Falloff Range: 20m - 51m
OscuroSideA.png


Personal Commentary:
Main weapon is essentially a Mauser M712. His sacrificial Dagger, however, is used for his Melee attacks. I initially wanted a 4-round burst weapon, but, couldn't come up with any, so I then chose a Rapid fire weapon instead. I also intended at some point to have the main weapon to be bolts of magic coming from Oscuro's hands.






Vitality:
OscuroSideB.png



Personal Commentary: Fragile, Low Stamina, but Fast moving.






Ability 1: Shadow Flux
Fire a Projectile that hits the first enemy in it's path and explodes, dealing Damage and applying Movement slow to all enemies in the radius.
Upgrade 1: +0.75m Radius
Upgrade 2: +60 Damage and -3 Cooldown
Upgrade 3: On hit: Immobilize the First hit Target for 0.75s
Full Ability Stats:
Ability 1 Shadow Flux.png


Personal Commentary: One of your two main tools. At first, the 3rd Upgrade would apply slow to everyone around the impact, instead of just the first hit target, but I changed it to Immobilizing the first hit target instead. I figure the 0.75s doesn't sound too bad, but I did consider letting it be at 0.5s at some point.



Ability 2: Sanctuary
Transcend to Another plane and Become Invincible and Untargetable for a short duration. While in this state, gain Bonus Move Speed and Health Regen.
Upgrade 1: +0.5m/s Move Speed
Upgrade 2: -10 Cooldown
Upgrade 3: Deal 175 Damage to Enemies within 5m Radius when the Ability ends. Scales with Spirit Power.
Full Ability Stats:
Ability 2 Sanctuary.png



Personal Commentary: Your escape tool, kinda. Had been through some brainstorming with almost everything about this Ability. Kind of had a hard time with this one, though.



Ability 3: Pillar of Torment
Summon a Fiery Pillar of Dark Magic at a target location, dealing Continuous Damage to all Enemies standing inside the Pillar.

A Smaller Pillar branches off onto any Enemies leaving the Area, dealing Damage over time for 3s.
Upgrade 1: -2 Cooldown
Upgrade 2: +1.5m Radius
Upgrade 3: +80 Pillar DPS
Full Ability Stats:
Ability 3 Pillar of Torment.png



Personal Commentary: Another of your important tools, and what I would consider a follow up, after using the 1st ability. Who doesn't love a big Pillar of fire?



Ultimate Ability: Judgment Day
After 1s, Fire a Large, Destructive Projectile that travels in a straight line and Explodes upon impact, dealing Damage to all enemies in the Radius.

While in flight, the Projectile emits Beams that Tether onto any and all nearby enemies, dealing Continuous Damage per second.


Beams will not be emitted onto enemies that are out of the Projectile's Line of Sight.
Full Ability Stats:
Ability 4 Judgment Day.png

Personal Commentary: This ability is, essentially, a BFG-9000 from Doom, but in Deadlock Universe!

Do let me know what you think of this!
 

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My apologies, if some bits of this were, uhh... rushed, or undercooked, or something along those lines.

I was mentally exhausted by the time I was making this post and just wanted to get this done.


Oh, I forgot to add this to the description of the 2nd Ability, 'Sanctuary':

'Attacking, Using abilities or items will end the Invincibility early.'
 
Made some changes and adjustments:



Weapon/Melee Adjustments
MainWeaponStatsV1.5.png



1st Ability Changes/Adjustments
1stAbilityV1.5.png



2nd Ability Changes/Adjustments
2ndAbilityV1.5.png



3rd Ability Changes/Adjustments
3rdAbilityV1.5.png



Ultimate Ability Changes/Adjustments
4thAbilityV1.5.png
 
V2.0
Final version, for Now





Different artwork has been made as well.

Mostly the same, but Slightly altered the mouth area of his mask and gave him a cape.

Here is the artwork:
OscuroConceptArtB.png





Gun stats, as of V2.0:


Bleak Prophecy
(Mauser M712 Machine Pistol)

66 DPS7.1 Bullet Damage20 Ammo9.3 Bullets Per Sec
60 Light Melee135 Heavy Melee



Here are the final versions of the abilities, unless I somehow get ideas to make more changes to the abilities or the kit, Maybe. Future is so unpredictable.



Ability 1: Shadow Flux
Cooldown: 11sRange: 24mRadius: 2.75m
Fire a Projectile that hits the first enemy in it's path and explodes, dealing Damage and applying Movement slow to all enemies in the radius.
Damage: 80(x1.4)
On hit:
-40% Move Speed
-30% Dash Distance
3s Slow Duration
T1: +1m Radius
T2: +60 Damage and -2 Cooldown
T3: On hit: Immobilize the First hit Target for 1s



Ability 2: Sanctuary
Duration: 3sCooldown: 60s
Call upon the powers from beyond and gain Massive Damage Reduction, Bonus Move Speed and a Percentage of Max Health Regen for a Short duration.
Damage Reduction: 90%
Move Speed: +4.5m/s(x0.01)
Max Health Regen: +2%(x0.02)
T1: +0.5m/s Move Speed
T2: -15 Cooldown
T3: +30 Spirit Power and +30% Spirit Lifesteal for 6s After the Ability ends.



Ability 3: Pillar of Torment
Cooldown: 13sRange: 22mRadius: 5m
Summon a Fiery Pillar of Dark Magic at a target location, dealing Continuous Damage to all Enemies inside the Pillar.

A Smaller Pillar branches off onto any Enemies leaving the Radius, dealing Damage over time for 2.5s.
Pillar DPS: 90(x0.5)
T1: +1 Duration
T2: +1.5m Radius
T3: +100 Pillar DPS



Ultimate Ability: Judgment Day
Cooldown: 150sRadius: 35m
After 1s, Fire a Large, Destructive Projectile that travels in a straight line and Explodes upon impact, dealing Damage to all enemies in the Radius.

While in flight, the Projectile emits beams that tether onto any and all nearby enemies, dealing Continuous Damage per second to tethered targets.

Beams will not tether onto enemies that are out of the Projectile's Line of Sight.
Explosion Damage: 200(x2.5)
Tether DPS: 100(x1.5)
Tether Radius: 25m
T1: -30 Cooldown
T2: +40 Explosion Damage and +20 Tether DPS
T3: Tethered Enemies take +20% More Damage from the Explosion




So, here you go, hope y'all like this!
Not sure if anymore changes are gonna be made, but never say 'Never'!
 

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