Hello this is my first Hero Idea, I was thinking of either a Traditional Bee Keeper or a Bee Girl Monster type of hero. This is the traditional route.
Weapon - "Silent Sting" (This Weapon has a 50% decrease weapon sound radius to hear)
Bullet Damage - 15
Bullet Per Second - 4
Ammo - 25
Reload Time - 2s
Bullet Velocity - 400
Fall Off Range - 25m-65m
Vitality
800 Max HP
2 HP Regen
7.50 m/s Move Speed
2.0 m/s Sprint Speed
3 Stamina
4 Second Stamina Cooldown
Ability 1 (Bee-nade) - Beekeeper throws a Bees Nest Doing 50 Spirit Damage Immediately in a 8 Meter Radius, and a 4 Second Stinging Bee Area of Effect that does 25 Spirit Damage Per Second for those within 8 Meters of the Initial Damage Radius
Ability 2 (Smoker's Bellow) - Beekeeper Releases a Plum of Smoke in a 15 Meter Radius Surrounding him making him and his teammates invisible for 6 seconds while within the 15 meter radius of Smoke. (Note - If Bee Keeper or Teammates attack there invisibility will be dropped)
Ability 3 (Beeman's Run) - *PASSIVE* When Beekeeper is attacked he gains 2 m/s Move Speed and Bees will (riposte) reflect 15% of incoming damage to attacker(s) for 4 Seconds (Cooldown - 10 seconds)
Ability 4 (Beeman's Honey) - Beeman Throws a Glob of Honey, when honey hits a surface/floor an aera of effect in a 15 Meter Radius slows all Enemies for -95% Move speed and Heals all Friendly's within radius for 40 HP p/s for 10 seconds.
Weapon - "Silent Sting" (This Weapon has a 50% decrease weapon sound radius to hear)
Bullet Damage - 15
Bullet Per Second - 4
Ammo - 25
Reload Time - 2s
Bullet Velocity - 400
Fall Off Range - 25m-65m
Vitality
800 Max HP
2 HP Regen
7.50 m/s Move Speed
2.0 m/s Sprint Speed
3 Stamina
4 Second Stamina Cooldown
Ability 1 (Bee-nade) - Beekeeper throws a Bees Nest Doing 50 Spirit Damage Immediately in a 8 Meter Radius, and a 4 Second Stinging Bee Area of Effect that does 25 Spirit Damage Per Second for those within 8 Meters of the Initial Damage Radius
Ability 2 (Smoker's Bellow) - Beekeeper Releases a Plum of Smoke in a 15 Meter Radius Surrounding him making him and his teammates invisible for 6 seconds while within the 15 meter radius of Smoke. (Note - If Bee Keeper or Teammates attack there invisibility will be dropped)
Ability 3 (Beeman's Run) - *PASSIVE* When Beekeeper is attacked he gains 2 m/s Move Speed and Bees will (riposte) reflect 15% of incoming damage to attacker(s) for 4 Seconds (Cooldown - 10 seconds)
Ability 4 (Beeman's Honey) - Beeman Throws a Glob of Honey, when honey hits a surface/floor an aera of effect in a 15 Meter Radius slows all Enemies for -95% Move speed and Heals all Friendly's within radius for 40 HP p/s for 10 seconds.