nuclearmindsdesign
New member
Hero name: Shu

Reasoning: Shu is the name of the firstborn child of Atum, who became the god of air and flight.
Shu finds herself in a deadlock—the patrons asked for her assistance in exchange for her help in getting rid of her godly abilities.
She wants nothing but to live as a regular woman. Her backstory is one of a tear. Honour the past or embrace the future.
She welds a giant bow gun. While not on point with her backstory it's the Perfect weapon to take advtage of her control of the the air.

Comes with 8 Ammo
Can be alt fired to release a gust of wind in a cone, shu'ing all enermies in front of shu.
Ablitiies:
Posion Dart
Fires a dart at the players crosshair. If it hits it's target, is slows and damages the target on a curve. The Damage and slow ramp up over time until the debuff breaks.
Winds of the Far West
When jumping from a height, Shu and extends her wings with spirit energy and glide (LIKE THE BATMAN). She can use her stamina to gain a slight boost in altitude. While gliding, she does not run out of ammo.
Wall of the sands
When shu is hit, she gains a sand stack. These sand spin around Shu giving her knockback and evasion equal to the number of stacks.
These stacks do not last long (seconds), but build per damage instance.
Whistling Dart
She controls a dart using the power of the winds. She has to be close to the dart, and the dart deals Damage everytime it goes through a target. If Shu dies or the timer expires, the Whistling dart ends. Think Yondu Udonta from Guardians of the galaxy.
I tried to think of skills that are fun and different from what's currently in the game. Please let me know if you have any feedback.

Reasoning: Shu is the name of the firstborn child of Atum, who became the god of air and flight.
Shu finds herself in a deadlock—the patrons asked for her assistance in exchange for her help in getting rid of her godly abilities.
She wants nothing but to live as a regular woman. Her backstory is one of a tear. Honour the past or embrace the future.
She welds a giant bow gun. While not on point with her backstory it's the Perfect weapon to take advtage of her control of the the air.

Comes with 8 Ammo
Can be alt fired to release a gust of wind in a cone, shu'ing all enermies in front of shu.
Ablitiies:
Posion Dart
Fires a dart at the players crosshair. If it hits it's target, is slows and damages the target on a curve. The Damage and slow ramp up over time until the debuff breaks.
Winds of the Far West
When jumping from a height, Shu and extends her wings with spirit energy and glide (LIKE THE BATMAN). She can use her stamina to gain a slight boost in altitude. While gliding, she does not run out of ammo.
Wall of the sands
When shu is hit, she gains a sand stack. These sand spin around Shu giving her knockback and evasion equal to the number of stacks.
These stacks do not last long (seconds), but build per damage instance.
Whistling Dart
She controls a dart using the power of the winds. She has to be close to the dart, and the dart deals Damage everytime it goes through a target. If Shu dies or the timer expires, the Whistling dart ends. Think Yondu Udonta from Guardians of the galaxy.
I tried to think of skills that are fun and different from what's currently in the game. Please let me know if you have any feedback.