Hero Idea: Archmage

IgorNL

Active member
Ability 1: Explosion
Creates a circle in the target area that, after a short delay, explodes, dealing spiritual damage and setting targets ablaze for 3 seconds.
Explosion Damage: 80 (x0.8)
Burn Damage: 10 per second (x0.4)
Radius: 9m
Cooldown: 16 seconds.
Upgrades:
1. -6s cooldown
2. +2m radius
3. +50 explosion damage and +20 burn damage per second.

Ability 2: Ice Storm
Creates an ice storm in a target area, slowing and dealing spiritual damage to enemies.
Damage per second: 45 (x0.8)
Slowdown: 40%.
Duration: 5s
Radius: 10m
Cooldown: 32 seconds.
Upgrades:
1. -7s cooldown.
2. +30 DPS
3. +2% of the enemy's maximum health as damage per second.

Ability 3: Revitalizing Breath
Grants a heal over time to the target ally.
Heals: 30 health per second (x0.4)
Duration: 5 seconds.
Cooldown: 48 seconds
Upgrades:
1. -16s cooldown
2. +4m/s movement speed
3. Heals +3% of the target's maximum health per second.

Ability 4 (Passive): Spirit Ascension
When you kill an enemy hero, you gain additional spiritual power.
Additional spiritual power per enemy hero killed: +5.
Upgrades:
1. +2% spiritual and ballistic resistance per enemy hero killed.
2. +0.5m/s movement speed per enemy hero killed.
3. +500 additional souls per enemy hero killed.
 
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