[Hero] Fencer- Deadlock's version of Genji

New Gunslinger Ult sitting in the corner XD
I don't know how gunslinger ult works but I imagine Cassidy ult could transfer pretty easily? In the endgame does like 400 potential damage as a debuff per second that builds up while you're in his field of view, if you leave his field of view potential damage is reverted to 0 for you. When activated everyone takes damage equal to their potential damage Debuffs.
 
I don't know how gunslinger ult works but I imagine Cassidy ult could transfer pretty easily? In the endgame does like 400 potential damage as a debuff per second that builds up while you're in his field of view, if you leave his field of view potential damage is reverted to 0 for you. When activated everyone takes damage equal to their potential damage Debuffs.
How it works now is auto aimed 4 shots(six with 5 ap) that deal 220% bonus spirit damage. Deals insane amouts of damage, because heroe`s base damage is pretty high. You have a delay until you start firing, so enemy can hide behing cover and you will miss all the shots.
Edit: it also adds damage from his passive which is 150x0.8spirit per shot.
 
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For skewer it can easily be adjusted and should be more like calico dash but really only have an very narrow target. Like unless they are literally on top of each other, it will only hit one person. Probably about as wide as Talon arrows. Numbers can always be adjusted too later on if its doing too much. Also, this kit doesnt really have any defense really. So dashing seems to be his thing. Dash in with Skewer (lunge way better name) techniques dash away and just always moving and hard to hit.

T3 techniques doesnt fit the ability. So, i would remove it. And honestly all of those are strong. Ide probably make t1 jsut an extra stamina bar, then bump the other two upgrades up to t2 and t3.

If you really like it, Maybe put it on t3 skewer instead, remove t1 and drop the other 2 down. They are a little weak as far as upgrades go but the ability has insane scaling so thats ok.

And my suggestion for Coup stands. My version (or rather the smite version) still does exactly that but is more fitting. it would be something along the lines of:

enter a battle trance, reducing in coming damage as you focus on your targets. You can use your primary 5 times while in this trance, firing a bolt of energy with each flick with extended range and pierces targets. Cannot hit (or ignores) npcs. The bolts can hit up to 3 heroes each. When the channel ends, dash/lunge/teleport (wording) to each target hit and perform a moulinet.

t1 2 extra bolts

t2 same but without the area effect damage

t3 same but without the area effect damage

Seriously, watch this. Go to 3:18 seconds to skip to ult:

Tsukiyomi ult
It took some time for me to come around but now I agree with you about the ult. I'll work on my version of it that I think transfers to the character but it should be that type of ult.
 
Okay I know I literally just said I agree with your version of the ult but after thinking about it the entire time since then I don't think that will work, and what I ultimately leaned towards was the second version of the ult I proposed (which you did say you liked just not as much).

So here is the culmination of all the updates on the fencer.

Fencer-1746336144.png
 
Okay I know I literally just said I agree with your version of the ult but after thinking about it the entire time since then I don't think that will work, and what I ultimately leaned towards was the second version of the ult I proposed (which you did say you liked just not as much).

So here is the culmination of all the updates on the fencer.

View attachment 41775
I dont remember all we talked about or what is different from this specific version compared to the others but as its written, i dont have an issue with this kit as a whole. If i remember right, the original version of this teleporting ult made you invisible and you had to stand still charging it or something.

This reactive version where you have to put your self into danger, land the ult to deal good damge and heal, and then the option to follow up on the ult with a teleport to an enemy you hit seems like a great ult that is fitting to the kits style but isnt a carbon copy of a yamato ult.
 
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