FreyaDoesBite
New member

Hero Name: The Tailor
Real Name: Unknown
Protection - Resistance - Saviour
Background Lore:
No city claims him. No one truly knows him. His identity remains a complete and utter mystery.
In every part of the world, there are rumors: a narrow storefront wedged between buildings, never seen before. No address. No location that stays the same. Some swear it appears only at dusk; others insist it’s only when it rains.
Yet one thing always remains the same—they feel an inexplicable pull to go inside. The door is always unlocked, as if someone is waiting for them.
Inside, the tailor stands.
He never gives a name, and he never asks for payment. Instead, he takes measurements—precise, accurate and always with a smile. His hands move faster than they should, needle flashing like a blade. The fabric he uses doesn’t fray, doesn’t stain, and never appears in any catalog. Those inside his domain feel no urge to flee, no instinct to resist. The thought simply never comes.
Once the Tailor finishes, his guest is compelled to leave, clothed in a garment made expressly for them. Then—without warning, without sound—the shop vanishes. In the space of a single breath, the Tailor and his store are no more.
An exchange has been made. The visitor departs with new attire; the Tailor takes his due. What was taken is never spoken of, never seen again. But whomever leaves is aware that something has changed, something has been lost—for better or worse. But as for what, only the Tailor knows.
Extra Lore:
The Tailor is currently under the radar of the OSIC as a potential threat.
The Tailor is meant to have ties with The Doorman as they both originate from the same place. They share a rivalry, but haven’t seen each other until the events of the game.
Patron Wish: Currently Unknown
Weapon: Needles
The Tailor tosses needles which act as a bullet at high velocity.
Damage Per Second: 45
Bullet Velocity: 753m/s
Falloff Range: 20m-45m
Reload Time: 2s
Ammo: 12
Light Melee: 50
Heavy Melee: 116
The Tailor uses his needle-like hand to claw at an enemy during a light & heavy melee animations
Ability 1: Stitch Up
Heals allies and can also be casted on himself. Stitch Up is a channeled ability that restores health over time while still being able to move around—the casting will break if moved too far away from the person it’s being cast on or if being stunned.
2% Max Health Regen
Cooldown: 40 Seconds
Channel Duration: 5 Seconds
AP 1: Ally gains 10% spirit & bullet resistance while being healed with Stitch Up
AP 2: +2% Max Health Regen
AP 5: Stitch Up now removes all debuffs
Ability 2: Unravel (Passive)
Whenever The Tailor is within close proximity to opponents, each individual will lose 10% spirit & bullet resistance.
Passive Range: 8m
AP 1: Gain a passive +2 movement speed
AP 2: Range increased by 3m
AP 5: Opponents now lose additional 10% spirit & bullet resistance
Ability 3: Safety Pin
The Tailor bestows 3 floating pins around one targeted ally or himself, they will then automatically launch themselves towards an enemy within close proximity to deal spirit damage.
Spirit Damage: 30 (Per Pin Impact)
Cooldown: 30 Seconds
Duration: 15 Seconds
AP 1: -20% Movement speed on hit (Does not stack)
AP 2: +35 Spirit Damage Per Pin
AP 5: Pin now cause 5 second bleed on contact - 3.5 Bleed DPS (Does not stack)
Ability 4 (Ultimate): Fated Threads
When cast upon an ally or himself, whichever enemy deals the killing blow to whomever is effected by Fated Threads, will automatically die no matter their HP & resistances.
Cooldown: 150 Seconds
Duration: 20 Seconds
AP1: Gain a 200HP damage barrier to whoever Fate Threads is cast upon
AP2: -20 Cooldown
AP5: +300HP to the damage barrier
-Alternative Ult-
Ability 4 (Ultimate): Tailor Fitted
Restore 50% base health while also adding a 300HP damage barrier which will burst upon depletion dealing spirit damage. Can be applied to self or to a targeted allied hero.
Burst damage: 50 Spirit Damage
Burst Range: (12m)
Cooldown: 160 Seconds
Barrier Duration: 15 Seconds
AP 1: Burst causes knock back
AP 2: +200 Barrier
AP 5: Restores 80% to targeted allied hero or self
Creator Note:
Just wanted to say quickly, The Tailor is a refined version of my older post of my concpet hero Voodoo. But, she wasn't really refined enough for my liking... So, I’ve reused some elements of her abilities and design into The Tailor, who I’ve taken far more time on.
I couldn’t decide on which ultimate suited him better, so I kept both in for now.
Feedback would be appreciated as I find balancing concept heroes very difficult.