Weapon: Haunted Revolver
DPS: 60
Bullet Damage: 20
Ammo: 15
Bullets per Sec: 3
Reload Speed: 2 seconds
Skills:
Skill 1: [Haunted Shot]
Revenant's basic attacks have a 25% chance to proc an additional secondary shot (Passive).
1AP - Increases proc chance to 35%.
2AP - Applies a 20% healing reduction debuff on your secondary shot, lasting 2 seconds.
3AP - Increases Haunted Shot proc chance to 60% when targeting an enemy marked by Showdown.
Skill 2: [Backslide]
Revenant executes a swift backslide, leaving behind a trap that ensnares any unit stepping into it, immobilizing them for 1.5 seconds. Moves 10 meters backward and increases movement speed by 15% for 2 seconds.
Cooldown: 25 Seconds
1AP - Reduces cooldown by 5 seconds.
2AP - The trap explodes after 2 seconds, dealing 100 spirit damage to all enemies in a 5-meter radius.
3AP - Activates Haunted Shot for 2 seconds after backsliding.
Skill 3: [Flip a Coin]
Revenant flips a cursed coin to determine his next move.
Buff Duration: 5 seconds
1AP - Reduces cooldown by 4 seconds.
2AP - Improves imbue capabilities by 60 (140 total).
3AP - If Edge is flipped, Revenant gets both effects in his next shot.
Ultimate: [Showdown]
Revenant selects an enemy unit within 25 meters to challenge to a showdown. During the showdown, both Revenant and the enemy unit receive only 50% damage from outside sources. The winner of the showdown gains 400 bonus souls.
Cooldown: 16 seconds
Duration: 20 seconds
1AP - Reduces cooldown to 100 seconds.
2AP - The winner of the showdown gains a 15% damage amplification stack per win.
3AP - After the duel, the winner regenerates 50% of the damage dealt by the enemy during the showdown.
DPS: 60
Bullet Damage: 20
Ammo: 15
Bullets per Sec: 3
Reload Speed: 2 seconds
Skills:
Skill 1: [Haunted Shot]
Revenant's basic attacks have a 25% chance to proc an additional secondary shot (Passive).
1AP - Increases proc chance to 35%.
2AP - Applies a 20% healing reduction debuff on your secondary shot, lasting 2 seconds.
3AP - Increases Haunted Shot proc chance to 60% when targeting an enemy marked by Showdown.
Skill 2: [Backslide]
Revenant executes a swift backslide, leaving behind a trap that ensnares any unit stepping into it, immobilizing them for 1.5 seconds. Moves 10 meters backward and increases movement speed by 15% for 2 seconds.
Cooldown: 25 Seconds
1AP - Reduces cooldown by 5 seconds.
2AP - The trap explodes after 2 seconds, dealing 100 spirit damage to all enemies in a 5-meter radius.
3AP - Activates Haunted Shot for 2 seconds after backsliding.
Skill 3: [Flip a Coin]
Revenant flips a cursed coin to determine his next move.
- Heads: Imbues your next shot with +80 spirit damage.
- Tails: Imbues your next shot to heal you for 80.
- Edge: No effect.
Buff Duration: 5 seconds
1AP - Reduces cooldown by 4 seconds.
2AP - Improves imbue capabilities by 60 (140 total).
3AP - If Edge is flipped, Revenant gets both effects in his next shot.
Ultimate: [Showdown]
Revenant selects an enemy unit within 25 meters to challenge to a showdown. During the showdown, both Revenant and the enemy unit receive only 50% damage from outside sources. The winner of the showdown gains 400 bonus souls.
Cooldown: 16 seconds
Duration: 20 seconds
1AP - Reduces cooldown to 100 seconds.
2AP - The winner of the showdown gains a 15% damage amplification stack per win.
3AP - After the duel, the winner regenerates 50% of the damage dealt by the enemy during the showdown.