[Hero Concept] - PAPERBOY

this game needs lots of these types of team supports and characters with vehicle movement to give some actual options against deathball

you really do need a hero whose job it is to deny the enemy push, this also does it in a way where the hero makes traps but it isnt like techies,

the bike and letters is also super version of singed even more than infernus dash.

a ghost rider type dude with warios motorcycle from smash as an ult where he throws it at people after dismounting would slap.
 
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this game needs lots of these types of team supports and characters with vehicle movement to give some actual options against deathball

you really do need a hero whose job it is to deny the enemy push, this also does it in a way where the hero makes traps but it isnt like techies,

the bike and letters is also super version of singed even more than infernus dash.

a ghost rider type dude with warios motorcycle from smash as an ult where he throws it at people after dismounting would slap.

i agree ! now that i'm looking at his kit again, i think he'd make a great roaming/ganking support with his ability to bike from lane to lane.

yeah, i was thinking the paper trail sort of acted as some sort of area denial. maybe enemies are slowed as they pass through it. the damage shouldn't be negligent or over the top, but be a hindrance to some degree.
 
i agree ! now that i'm looking at his kit again, i think he'd make a great roaming/ganking support with his ability to bike from lane to lane.

yeah, i was thinking the paper trail sort of acted as some sort of area denial. maybe enemies are slowed as they pass through it. the damage shouldn't be negligent or over the top, but be a hindrance to some degree.
allies should get speed for going through
 
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