HydroHH
New member
My second hero concept post. Already in my mind for quite some time but don't have time to draw and thinking about the kits. Abilities based on Primal Beast and Earthshaker. Tried to do something original on my own part, but it's kinda hard.

Abilities
1 - Sound Blast
Channels and releases a deep, vibrating note in a linear path. Enemies in the path take Spirit Damage and are slowed for a duration. Have a chance to miss their weapon attack.
Upgrade Ideas:
2 - Walking Bassline
Begins a heavy march while playing his sax. While performing, he is Disarmed, but gains increased Move Speed. All enemy units around it take Spirit Damage per distance travelled.
Upgrade Ideas:
3 - Tough Crowds
Passive: Every percentage of damage taken grants 1 stack of "Resonance."
Active: Consume stacks to gain Bullet & Spirit Resist. Next weapon shot is an AoE blast based on stacks.
Upgrade Ideas:
4 - The Big Solo
Channels a performance that can be heard map-wide before leaping forward into the air. Upon landing, he slams down to stun nearby enemies and releases a massive sound wave. The damage increases based on how many enemies are caught in the radius.
Upgrade Ideas:
Another sketch:


Abilities
1 - Sound Blast
Channels and releases a deep, vibrating note in a linear path. Enemies in the path take Spirit Damage and are slowed for a duration. Have a chance to miss their weapon attack.
Upgrade Ideas:
- Ministun
- Higher chance of miss
- Wider radius
2 - Walking Bassline
Begins a heavy march while playing his sax. While performing, he is Disarmed, but gains increased Move Speed. All enemy units around it take Spirit Damage per distance travelled.
Upgrade Ideas:
- Lower cooldown
- Increased duration
- Increased Move Speed
3 - Tough Crowds
Passive: Every percentage of damage taken grants 1 stack of "Resonance."
Active: Consume stacks to gain Bullet & Spirit Resist. Next weapon shot is an AoE blast based on stacks.
Upgrade Ideas:
- Increased stacks
- Heal
- Slows enemies
4 - The Big Solo
Channels a performance that can be heard map-wide before leaping forward into the air. Upon landing, he slams down to stun nearby enemies and releases a massive sound wave. The damage increases based on how many enemies are caught in the radius.
Upgrade Ideas:
- Increase radius
- Lower cooldown
- Unstoppable
Another sketch:
