kurs1ve
Member

Hemlock the Cult's Executioner
Tank ~ Map Presence ~ Sacrifice


Weapons
Gun: [Death Stinger]: A close-range semi-auto that deals heavy damage
Melee: [Dagger of Jashin]: Light melee attack performs a horizontal slash, while heavy melee attack executes an overhand thrust
ABILITIES
Bind Carnage (1): Fire a projectile that binds the target to an enemy in a line directly behind it for a certain duration and causes a percentage of the damage dealt to one to be felt by the other (more effective against NPCs)
Upgrades:
-Prevents both from moving away from each other
-Increase shared damage
-If one of the enemies dies during its duration, it will refresh and rebind itself to another enemy nearby
Cipher (2): [has multiple charges]: Place a cipher on the ground, and Hemlock can channel (audible from a certain distance) to teleport to it anywhere on the map. Every time he channels a teleport or places a cipher, every enemy will have an indicator on their screen of cipher codes with a subtle sound cue. Enemies can destroy a cipher by shooting it (ciphers can't overlap on top of each other from a certain radius)
Upgrades:
-Gain HP regen if within a certain radius from the cipher
-Gain an additional charge
-Reduce Cooldown and gain movement speed after teleporting
Anonymous Animosity (3): Becomes hidden on the map and empowers his next heavy melee attack with a heal and a burst of bonus spirit damage. Landing a killing blow to any enemy grants permanent max health
Upgrades:
-Gain stun effect
-Gain silent movement and reduced cooldown
-Instantly kills an enemy if below a certain HP threshold
Dark Ritual (4): Target an area on the ground and, after a 2.5-second delay (time it takes to form), fully summon a ritual circle that remains in place for a certain duration. Enemies inside its area of effect are slowed.
[Unique Upgrading Mechanic]: To fully unlock an upgrade for this ability, you will be required to have both the right amount of Ability Points and Sacrifices. Only applies the required sacrifice condition after unlocking the prior upgrade
Ability Upgrades | Required Ability Point(s) | Required Sacrifice(s) |
Deals Damage-Over-Time and Healing reduction | 1 | 1 enemy hero |
Silences abilities, items, and stamina charges | 2 | 2 enemy heroes |
Gains Immortality in the area of effect | 5 | 5 enemy heroes |
Last edited: