lishion98
New member
Hero Name: CS Brothers
I. Core Concept
A minimalistic, high–firepower suppression hero.- Blue side: Counter-Terrorist theme
- Yellow side: Terrorist theme
- Mirror match allowed maybe (both teams may select this hero in the same match)
Role Identity
- Area suppression
- Burst zone control
- Stationary damage dealer
- Low mechanical difficulty, high positional skill ceiling
- Shoot → Switch to AK spray suppression
- Throw utility → Follow with AK spray suppression
II. Basic Attack
Weapon: Pistol- Moderate fire rate
- Stable, consistent damage output
- Skill 4 can be activated during reload
III. Ability Design
Skill 1 – Frag Grenade
Throws an explosive grenade that deals area damage.Upgrades:
- Increased explosion radius
- Increased damage
- Optional slow effect
- Faster casting speed
- Optional short enhancement to Skill 4 upon use
- Wave clear
- Pre-engagement poke
- Forcing enemy repositioning
Skill 2 – Smoke Grenade
Throws a smoke grenade that creates a smoke zone.Upgrades:
- Increased smoke radius
- Minor damage within the area (optional)
- Faster cast speed
- Optional temporary enhancement to Skill 4
- Vision denial
- Safe pushing
- Creating suppression zones
Skill 3 – Molotov
Throws an incendiary that creates a burning area over time.Upgrades:
- Increased area size
- Increased damage over time
- Faster cast speed
- Optional temporary enhancement to Skill 4
- Area denial
- Stalling
- Preventing enemy advances
Skill 4 – AK Suppression (Core Ability, No Cooldown)
Switches to an AK and automatically sprays within a fixed circular area(Can be designed as three consecutive spray waves).
Characteristics:
- Fixed circular damage zone
- While active:
- Cannot move
- Cannot turn
- Cannot manually aim
- Can partially penetrate walls
- Strong sustained DPS and armor penetration
- Can be used during reload
- Temporarily unlocked after casting Skills 1/2/3
- Upgradeable lifesteal effect
- Area fire suppression
- Teamfight stationary DPS
- Core ability for pushing and defending objectives
IV. Gameplay Logic
Basic Combos
- Pistol poke → Skill 4 suppression
- Throw Skill 1/2/3 → Skill 4 suppression
High-Skill Expression
- Strong positioning discipline
- Predictive area control
- Proper timing of Skill 4
- Using terrain for wall-penetration suppression
Low-Skill Accessibility
- Simple operation
- Easy-to-understand abilities
- Clear and satisfying feedback
V. Balance Philosophy
Strengths
- Extremely strong area suppression
- High teamfight burst potential
- Strong wave clear
- Easy to pick up
Weaknesses
- No mobility
- No defensive escape ability
- Highly vulnerable while channeling
- Position-dependent
VI. New Item Proposal
Item Name: Impact Gloves
Effect:- Heavy melee attack knocks enemies away
- Compensates for lack of self-defense
- Improves anti-dive capability
- Keeps the hero mechanically simple
- Allows itemization to offset weaknesses
- Adds strategic depth
VII. Design Summary
This hero is not about flashy mechanics, but about:- Pure shooting satisfaction
- Classic FPS utility gameplay
- Clear area-suppression identity
- Low mechanical complexity
- High tactical positioning ceiling
I like simple and straightforward characters.