nathanieljbrill
Active member
Base Stats
560
Regen 2 (scales 0.1 with spirit)
Move speed 6.8
Spring +1
Gun
57 dps
19 damage
3 shots per second
Bullet Velocity 550
Ammo 36
Abilities
1. Unleash Spirits
Pick a spot on the ground within 15 meters to throw a breakable jar which will release continual spirits which hunt down enemies within a targeting range. They last until they stop following someone or 2 seconds whichever is longer. One spirit is released per second (including second 0 so 6 spirits total at base).
Cooldown 40s
Targeting range 7 meters (scales 0.015 with spirit)
Follow Speed 7 meters per second (scales 0.015 with spirit)
Duration 5 seconds
Damage 70 (scales 0.3 with spirit)
Upgrade 1. -15s cooldown.
Upgrade 2. Spirit scaling for targeting range, follow speed, and damage doubled.
Upgrade 3. Release Rate decreased to 0.8 seconds per spirit. Applies 20% movement slow for 1 second on hit.
2. Treasure Hunt
Create a treasure (a half-power bridge buff) that can only be broken by you at a chosen spot between 20 and 30 meters from you.
Buff duration 30 seconds. Scales 0.2 with spirit.
Treasure lifetime duration if unbroken 30 seconds.
Cooldown 35 seconds.
Upgrade 1. While moving closer to your treasure you have +5 movement speed.
Upgrade 2. Cooldown -15s
Upgrade 3. Buff duration increased by 30s.
3. Mummy's Scroll
The Target takes 15%% of the damage they deal. Scales 0.07% with spirit.
Cooldown 20 seconds.
Duration 8 seconds.
Range 10 meters.
Upgrade 1. The Target has -50% healing, no regen, and takes damage equal to their regen.
Upgrade 2. Self damage increased by 10%.
Upgrade 3. Cooldown -8s.
4. Mark of Doom
If the target falls below 20% hp they die. Scales 0.06% with spirit.
Range 7 meters.
Duration 10s.
Cooldown 110 seconds.
Upgrade 1. Cooldown -50s.
Upgrade 2. Threshold increased by 10%.
Upgrade 3. Affects all enemies within range.
560
Regen 2 (scales 0.1 with spirit)
Move speed 6.8
Spring +1
Gun
57 dps
19 damage
3 shots per second
Bullet Velocity 550
Ammo 36
Abilities
1. Unleash Spirits
Pick a spot on the ground within 15 meters to throw a breakable jar which will release continual spirits which hunt down enemies within a targeting range. They last until they stop following someone or 2 seconds whichever is longer. One spirit is released per second (including second 0 so 6 spirits total at base).
Cooldown 40s
Targeting range 7 meters (scales 0.015 with spirit)
Follow Speed 7 meters per second (scales 0.015 with spirit)
Duration 5 seconds
Damage 70 (scales 0.3 with spirit)
Upgrade 1. -15s cooldown.
Upgrade 2. Spirit scaling for targeting range, follow speed, and damage doubled.
Upgrade 3. Release Rate decreased to 0.8 seconds per spirit. Applies 20% movement slow for 1 second on hit.
2. Treasure Hunt
Create a treasure (a half-power bridge buff) that can only be broken by you at a chosen spot between 20 and 30 meters from you.
Buff duration 30 seconds. Scales 0.2 with spirit.
Treasure lifetime duration if unbroken 30 seconds.
Cooldown 35 seconds.
Upgrade 1. While moving closer to your treasure you have +5 movement speed.
Upgrade 2. Cooldown -15s
Upgrade 3. Buff duration increased by 30s.
3. Mummy's Scroll
The Target takes 15%% of the damage they deal. Scales 0.07% with spirit.
Cooldown 20 seconds.
Duration 8 seconds.
Range 10 meters.
Upgrade 1. The Target has -50% healing, no regen, and takes damage equal to their regen.
Upgrade 2. Self damage increased by 10%.
Upgrade 3. Cooldown -8s.
4. Mark of Doom
If the target falls below 20% hp they die. Scales 0.06% with spirit.
Range 7 meters.
Duration 10s.
Cooldown 110 seconds.
Upgrade 1. Cooldown -50s.
Upgrade 2. Threshold increased by 10%.
Upgrade 3. Affects all enemies within range.