Heavy melee SFX volume very high

Big Fungus

New member
After today's update (which is absolutely brilliant, by the way (y)), the heavy melee chargeup sound effect plays at a much higher volume than other sounds.
 
Yes I was just about to post something about that. I don't know if there was an an audio sound added but it almost sounds a quick explosion like a landmine or something. It feels really out of place to hear that in your wind up before you've hit anything
 
Yeah I checked the audio file there's a weird sound panned right, I don't think this is intentional.
 
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