[ Gust Punch | High-Strung | Still Heart | Eternal Core ]

SoftServeDemo

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Gust Punch
(Melee projectile.)

[ 1600k, Weapon ]
+4% Spirit Resist
+4% Weapon Fall-off Range
+10% Heavy Melee Distance

---PASSIVE---
20s Cooldown
Your next Melee Attack sends out a piercing projectile that deals up to 25% of the Melee Damage, increasing depending on the target's distance from where it was fired.

Cooldown is 0.5x as long for Light Melee attacks.

High-Strung
(An escape tool against longer distance enemies.)

[ 3200k, Vitality ]
+100 Bonus Health
+5% Bullet Resistance

---PASSIVE---
35s Cooldown
Upon taking high damage within a short period, gain 10% bullet resist, 75% movement speed, and Stealthed. Your damage is temporarily halved after this activates.

Still Heart
(A giant spirit damage boost at a risky price.)

[ 6400k, Spirit ]
+4 Spirit Power
-1m/s Sprint Speed

---ACTIVE---
55s Cooldown
Disable all of your movement for 5 seconds. The first ability you use during this period gains +50 Spirit Power and 50% Spirit Lifesteal.

Takes Grey Talon out of Rain of Arrows and Vindicta out of Flight.

Eternal Core
(An ultimate-focused sidegrade to Unstoppable.)

[ 6400k, Spirit ]
+5% Debuff Resist
+10% Bullet Lifesteal on ultimate
+10% Spirit Lifesteal on ultimate

---PASSIVE---
Upon using your ultimate, purge all non-ultimate negative effects currently applied to you and gain Unstoppable.
 
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