photon
Member
Backstory: (WIP)
In the fiery depths of the 8th Hell, where obsidian flames burn and whispered secrets of forgotten worlds linger, two weapons were forged—Prefyx and Suffyx. Crafted by Obsidius for his hell Marshall to maintain unyielding control over the 8th Hell, these weapons have sparked much speculation among the denizens. Many wonder why such powerful tools would be necessary in a realm already impervious to threats, leading some to believe that Obsidius had a higher purpose in mind, perhaps intending the weapons to serve some secret war beyond the confines of the 8th Hell.
No one could have imagined that, 4,567 years later, Prefyx and Suffyx would resurface in New York, gripped by the hands of an occultist gang. Realizing the peril of their immense power, the gang resolved to curse the weapons for eternity, so no being would ever be allowed to abuse their horrible power. They summoned a dozen of the most feared forbidden-seal sorcerers, some smuggled in from distant lands, their eyes blindfolded so they could never see what they were binding. In a dark, secret ritual, the sorcerers sealed Prefyx and Suffyx, their ancient power trapped forever, leaving the weapons to slumber in cursed silence.
The weapons proved resilient to magic-seals, but a solution was found. And Prefyx and Suffyx were cursed to never be reloaded again. After the incantation was complete, there they were — Prefyx and Suffyx; now two useless pieces made out of pure obsidian.
Decades later, these artifacts came into the hands of a forgotten man, which can only be referred to as "The Bearer", which had discovered the key: the guns were bound by a curse that prevented them from being reloaded within the confines of this very realm.
To bypass this restriction, one must open a portal to a realm of hell, reload the weapons there, and return them to this realm every time they ran out of ammo. The process is perilous, requiring not only precise timing but also an extraordinary gift for teleportation incantations. Only those with unmatched mastery may unlock the true power residing in Prefyx and Suffyx.
Main Weapons:
PREFYX AND SUFFYX
Dual-wielded ancient damned pistols each imbued with a different mystical energy.
Semi auto with good accuracy (similar to Lady Geist's gun but with better fire rate).
Reload Animation:
Since they were cursed to not reload in this realm, the Bearer opens a small portal, inserts his hands into the portal along with the pistols, reloads them inside and brings them back to finally close the portal.
Ability 1: FORBIDDEN TRICKSHOT
The Bearer slings his pistols for 0.3 seconds. After that, his next shot will fire an abstruse bullet with PREFYX, dealing weapon damage. If this enemy is above 50% health, deals bonus damage. Upon hitting the first enemy hero, an obsidian piece will bounce off of the target and into the air, slowly floating down. This piece will disappear after 2 seconds.
The Bearer's next shot after that, will be an arcane shot from SUFFYX. Shooting the obsidian piece with SUFFYX will cause the shot to bounce off and into the enemy hero hit with PREFYX, as long as he is within line of sight with the floating obsidian piece. The bouncing shot from SUFFYX deals extra damage if the enemy hero is under 50% health.
( THE IDEA BEHIND THIS: Use it when the enemy has 60%~ HP, Drop him to below 50% HP with PREFYX (the first shot) and then hit him with SUFFYX (bouncing off the obsidian piece) for maximum damage.
Ability 2: THROW BOLA
The Bearer conjures a mystical bola and throws it towards the target location, rooting the first enemy hit for 2 seconds.
ABILITY 3: REFRESHING SHOT
The Bearer enchants his next shot, which will deal the equivalent of 2 shots upon hitting an enemy. In addition, upon hitting an enemy, a ray will bounce back towards the place the Bearer is going to be. If The Bearer is catches this ray in time, he will be healed.
Ability 4 (Ultimate): KNOCKING ON HELLS DOOR
The Bearer phases out into a hidden realm for 3 times, each for 1.5 seconds, gaining movement speed and invulnerability while there but unable to hurt any enemies. Pressing this ability again, The Bearer can toggle out in and out of realms. This can only be done for 3 times. Getting stunned under this effect will cancel the ability as a whole.
(In game he will be invisible every time he "enters" a portal and at every press he will come back into for a moment. For the enemies he will appear like in the illustration below)
Thanks for reading! I know the devs have an interest in creating a gunslinger character in the future, this was my attempt at exploring that idea
In the fiery depths of the 8th Hell, where obsidian flames burn and whispered secrets of forgotten worlds linger, two weapons were forged—Prefyx and Suffyx. Crafted by Obsidius for his hell Marshall to maintain unyielding control over the 8th Hell, these weapons have sparked much speculation among the denizens. Many wonder why such powerful tools would be necessary in a realm already impervious to threats, leading some to believe that Obsidius had a higher purpose in mind, perhaps intending the weapons to serve some secret war beyond the confines of the 8th Hell.
No one could have imagined that, 4,567 years later, Prefyx and Suffyx would resurface in New York, gripped by the hands of an occultist gang. Realizing the peril of their immense power, the gang resolved to curse the weapons for eternity, so no being would ever be allowed to abuse their horrible power. They summoned a dozen of the most feared forbidden-seal sorcerers, some smuggled in from distant lands, their eyes blindfolded so they could never see what they were binding. In a dark, secret ritual, the sorcerers sealed Prefyx and Suffyx, their ancient power trapped forever, leaving the weapons to slumber in cursed silence.
The weapons proved resilient to magic-seals, but a solution was found. And Prefyx and Suffyx were cursed to never be reloaded again. After the incantation was complete, there they were — Prefyx and Suffyx; now two useless pieces made out of pure obsidian.
Decades later, these artifacts came into the hands of a forgotten man, which can only be referred to as "The Bearer", which had discovered the key: the guns were bound by a curse that prevented them from being reloaded within the confines of this very realm.
To bypass this restriction, one must open a portal to a realm of hell, reload the weapons there, and return them to this realm every time they ran out of ammo. The process is perilous, requiring not only precise timing but also an extraordinary gift for teleportation incantations. Only those with unmatched mastery may unlock the true power residing in Prefyx and Suffyx.
Main Weapons:
PREFYX AND SUFFYX
Dual-wielded ancient damned pistols each imbued with a different mystical energy.
Semi auto with good accuracy (similar to Lady Geist's gun but with better fire rate).
Reload Animation:
Since they were cursed to not reload in this realm, the Bearer opens a small portal, inserts his hands into the portal along with the pistols, reloads them inside and brings them back to finally close the portal.
Ability 1: FORBIDDEN TRICKSHOT
The Bearer slings his pistols for 0.3 seconds. After that, his next shot will fire an abstruse bullet with PREFYX, dealing weapon damage. If this enemy is above 50% health, deals bonus damage. Upon hitting the first enemy hero, an obsidian piece will bounce off of the target and into the air, slowly floating down. This piece will disappear after 2 seconds.
The Bearer's next shot after that, will be an arcane shot from SUFFYX. Shooting the obsidian piece with SUFFYX will cause the shot to bounce off and into the enemy hero hit with PREFYX, as long as he is within line of sight with the floating obsidian piece. The bouncing shot from SUFFYX deals extra damage if the enemy hero is under 50% health.
( THE IDEA BEHIND THIS: Use it when the enemy has 60%~ HP, Drop him to below 50% HP with PREFYX (the first shot) and then hit him with SUFFYX (bouncing off the obsidian piece) for maximum damage.
Ability 2: THROW BOLA
The Bearer conjures a mystical bola and throws it towards the target location, rooting the first enemy hit for 2 seconds.
ABILITY 3: REFRESHING SHOT
The Bearer enchants his next shot, which will deal the equivalent of 2 shots upon hitting an enemy. In addition, upon hitting an enemy, a ray will bounce back towards the place the Bearer is going to be. If The Bearer is catches this ray in time, he will be healed.
Ability 4 (Ultimate): KNOCKING ON HELLS DOOR
The Bearer phases out into a hidden realm for 3 times, each for 1.5 seconds, gaining movement speed and invulnerability while there but unable to hurt any enemies. Pressing this ability again, The Bearer can toggle out in and out of realms. This can only be done for 3 times. Getting stunned under this effect will cancel the ability as a whole.
(In game he will be invisible every time he "enters" a portal and at every press he will come back into for a moment. For the enemies he will appear like in the illustration below)
Thanks for reading! I know the devs have an interest in creating a gunslinger character in the future, this was my attempt at exploring that idea
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