This isnt necessarily a bug, but its something that I think needs to be changed.
I've been playing Talon for around a year now and The owl being able to hit Creeps, Gardians, or any type of Objective makes Ulting super annoying in my opinion. I have had my ult cancled many times because of a zipline creep randomly coliding with my owl and I have had countless times where people maneuver around objectives so my owl cant reach them. The Owl is controlled by the player and all players can walk through Objectives and Creeps, so I think its best if the Owl has this freedom of going trough Objectives and Creeps too. I think it would help newer and older players use ult better without having to worry about hitting something by accident. If anyone in valve could fix it I would greatly appreciate it.
I've been playing Talon for around a year now and The owl being able to hit Creeps, Gardians, or any type of Objective makes Ulting super annoying in my opinion. I have had my ult cancled many times because of a zipline creep randomly coliding with my owl and I have had countless times where people maneuver around objectives so my owl cant reach them. The Owl is controlled by the player and all players can walk through Objectives and Creeps, so I think its best if the Owl has this freedom of going trough Objectives and Creeps too. I think it would help newer and older players use ult better without having to worry about hitting something by accident. If anyone in valve could fix it I would greatly appreciate it.