sappylumberjack
New member
This one is more of an unintended feature than a bug I believe, but it is in the same spirit of things.
When aiming around a corner with charged shot and firing so that your normal arrow fires with it, sometimes your regular arrow will hit while your charged shot will miss, this seems counterintuitive as my aim was accurate.
I believe this is because charged shot's hitbox is bigger and is is colliding with walls whereas the arrow / gun hitbox is smaller and so hits the target. This doesn't seem fair that an accurate shot misses.
A solution should be that charged shot has 2 hitboxes. It keeps the wider hit box which will detect collision with enemies, but it should have a smaller central hit box the same as the gun / bow and arrow that detects for collision with walls.
When aiming around a corner with charged shot and firing so that your normal arrow fires with it, sometimes your regular arrow will hit while your charged shot will miss, this seems counterintuitive as my aim was accurate.
I believe this is because charged shot's hitbox is bigger and is is colliding with walls whereas the arrow / gun hitbox is smaller and so hits the target. This doesn't seem fair that an accurate shot misses.
A solution should be that charged shot has 2 hitboxes. It keeps the wider hit box which will detect collision with enemies, but it should have a smaller central hit box the same as the gun / bow and arrow that detects for collision with walls.