McCree From GameCube
New member
I have a simple suggestion.
We get a hero with a left click that is a grenade launcher. I want to direct-hit pipes for bonus damage in Deadlock just like my favorite drunk cyclops from another game some of us may have played before. As an indirect fire weapon, grenades can bounce around and have a short fuse for lobbing them over McGinnis walls, into the Mid boss arena, around corners underground, etc., but landing a direct hit on an enemy would do full damage.
Maybe in exchange for having AOE damage, grenades are incapable of landing headshots? Not sure what could be done for items that interact with headshots like the new Headhunter item, though. Maybe such items trigger on damaging multiple enemy heroes with one shot?
You can't tell me that getting a bunch of weapon upgrades for a massive magazine and fire rate and spitting bouncy grenades everywhere doesn't sound fun. Not sure about the performance implications of a bunch of physics-active pipes being shot everywhere, so I'll leave that to the experts.
As for everything else about a hero with this gun, I don't know. Abilities are for someone more creative than me to figure out. All I suggest is that the hero has a penchant for scrumpy and this trait is displayed in their speech and melee attack.
We get a hero with a left click that is a grenade launcher. I want to direct-hit pipes for bonus damage in Deadlock just like my favorite drunk cyclops from another game some of us may have played before. As an indirect fire weapon, grenades can bounce around and have a short fuse for lobbing them over McGinnis walls, into the Mid boss arena, around corners underground, etc., but landing a direct hit on an enemy would do full damage.
Maybe in exchange for having AOE damage, grenades are incapable of landing headshots? Not sure what could be done for items that interact with headshots like the new Headhunter item, though. Maybe such items trigger on damaging multiple enemy heroes with one shot?
You can't tell me that getting a bunch of weapon upgrades for a massive magazine and fire rate and spitting bouncy grenades everywhere doesn't sound fun. Not sure about the performance implications of a bunch of physics-active pipes being shot everywhere, so I'll leave that to the experts.
As for everything else about a hero with this gun, I don't know. Abilities are for someone more creative than me to figure out. All I suggest is that the hero has a penchant for scrumpy and this trait is displayed in their speech and melee attack.