Graves Ghouls and walker stomp interaction bugged

Hi,

Bug happens in this scenario:
1. Ghoul approaches the walker
2. Walker raises his feet to stomp (probably his hitbox becomes bigger for a bit)
3. Ghoul detonates
4. Ghoul does 0 dmg because explosion is too far away at that point because walker hitbox probably changed to a smaller one right before detonation

Easiest way to fix this would be to add extra ghoul AI logic to go a little deeper into the walker range even if walker starts to stomp.
 
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