Hero Concept: Isidro The Architect. (Stance Swapping)

I_AM_A_PITZZA

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The Architect Render-Portrait.pngA high and mighty, privileged creative with Stance Swapping. The Rock Stance allows you to build and support your team, while the Steel Stance gives you a nasty bite and some extra mobility. Loves Gun and Spirit. And his ult combines with normal abilities as well to create even stronger effects.


Background:
The Spanish Harlem slowly started its reconstruction after the mess the Mendoza Syndicate left. Isidro was chosen and hired to create designs that would attract visitors in order to generate profits. He is demanding with the materials for his constructions, but his results and efficiency are to admire. Eventually, the mystical energy arrived and many things started to be imbued with its energy, one of them was Isidro's quill his father had bought for him. His drafts came to life, he started to wonder if this energy is what turned that one gargoyle to life.

Isidro is now seeking the Patron for answers to this mystical energy, he believes if he can harness it to perfection, the Spanish Harlem could find the prosperity he envisions for the area.
(Credit for the story and starting concept by Erleinmayer)

Weapon - Stepping Stones - Rapidly fling small rocks at high speeds. Functions like a Minigun. The higher "spin up" the gun is at, the faster the rocks orbit around him, just as an athstetic touch. And as he runs out of ammo, the less stones are in orbit around him, again, just for athstetics.
Isidro-v6.png
Notes on Kit:

Here's examples of how the two stances would look like, so that enemies can tell if you're able to use a shield or that the Gun deals bonus damage, and to show which abilities can come up.
The Architect Action Steel-Portrait.pngThe Architect Action Stone-Portrait.png
Some extra info on how upgrades and abilities function
  • Fount
    • The 1 AP upgrade: Each time an ally fires their Gun within the Fountain's range, there's a 10% chance that they'll regain 2 ammo
  • Uproot
    • Works the same as Maj Leap, but doesn't innately give Barriers and you can use it whenever, no "damaged by enemy players" restriction.
  • Privilege/Impunity
    • Starts off unlocked by default, like how Vyper starts with her 3/passive "Slither" unlocked by default.
  • Privilege
    • The Shield blocks AoE attacks, but doesn't block stuff that's on the ground, such as Infurnus's Run or Geist Bomb 5 AP upgrade
    • If you're Disarmed, you can't use the shield
    • The 2 AP upgrade deals damage to the shield and uses ammo, but for each piece of ammo, the launched Boulder could deal damage equal to Impunity's "Rebar Bonus Damage" per ammo in a small explosion.
  • Impunity
    • The 2 AP upgrade Ricochets only on the Rebar Shot, which Ricochets just like the item.
  • Ult:
    • Enemies in contact with the Wet Concrete has the debuff constantly reapplied, which only lasts 1s when no longer in contact.
    • The Gargoyle behaves like a Walker, with a fire breath main attack (the shown dps), and a smaller stomp that doesn't stun, dealing maybe 2.5x DPS as melee damage, or whatever damage type a Walker stomp does
Conversations:
  • Dynamo - Two men with high education, probably has a few things to say to each other about education. Isidro is of the opinion that only people who are "worth the effort" should get education, while Dynamo believes that everyone deserves education and is probably very appalled about Isidro's opinion.
  • Infernus - Isidro makes the occasional visit to Jezebel's.
  • Ivy - Isidro might verbally poke and prod Ivy to see how "alive" she is, and try to learn what made her animated.
  • Geist - Two high class individuals, far above the peasants, forced to fight like rabid dogs. Would probably have a lot in common to talk about.
  • Mc Ginnis - Where Mc Ginnis had to work hard to get to where she is in life - and be a "one in a billion genius" - Isidro was born into privilege and success. Mc Ginnis had to put down blood, sweat and tears, while Isidro was given everything.
  • Mirage - Nashala is intrigued about Isidro's work and wants Mirage to inquire about Isidro's rates and might want his help to design structures if the Djinn gets Wyoming.
  • Paradox - Knows about Paradox and their activities. He is both curios and cautious about them.
  • Viscous - Isidro would definitely be curious about any structures, if any, that's from The Deep. Isidro would also be very curious if Viscous knows about Atlantis.
  • Wraith - Similar to how Ivy does not want Wraith to invade Spanish Harlem, neither does Isidro, in case Wraith's activities hurts the popularity of the area.
  • Yamato - I remember that american businessmen a long time ago thought that Japanese businessmen were unintelligent because the Japanese, in a world before the internet, were unable to speak/understand english, so Isidro probably has the same belief about Yamato - that she is uneducated and dumb - until she hits him with a threat in perfect english.
 
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