zane100long
New member
Grave Robber - 800 Vitality Item
When a player with Grave Robber scores or assists a kill spawn a gravestone at that player's last position (Follows the same rules as soul bag.) The tombstone counts as level geometry and can be mantled on as well as blocking projectiles similar to Graves tombstone (roughly the size of victor crouching length and height wise (slightly smaller) but about as thick as the thin signs so hugging it too close can get you shot from the other side.) Heavy melee destruction grants two golden statue buffs and the current trooper soul value to any killer or assister who also has Grave Robber. If you are on the team that did not score the kill it just grants the soul value of a trooper at that moment.
Key concepts:
When a player with Grave Robber scores or assists a kill spawn a gravestone at that player's last position (Follows the same rules as soul bag.) The tombstone counts as level geometry and can be mantled on as well as blocking projectiles similar to Graves tombstone (roughly the size of victor crouching length and height wise (slightly smaller) but about as thick as the thin signs so hugging it too close can get you shot from the other side.) Heavy melee destruction grants two golden statue buffs and the current trooper soul value to any killer or assister who also has Grave Robber. If you are on the team that did not score the kill it just grants the soul value of a trooper at that moment.
Key concepts:
- 2 gold statue buffs + trooper amount souls on scoring team, only trooper amount of souls on enemy team
- Gravestone is essentially a smaller version of the thin signs seen on the side lanes.
- Increases the healing that medic troopers drop (to incentivize playing at low health (though it may be problematic to balance))