PlushieKnight
New member
Match ID 70804961, time 28:25. The Amber McGinnis uses map geometry near the Amber side Green Walker, near the recently added denizen camp, to do a series of parkour that results in access to unfinished roof corners, and eventually the skybox over green lane. It seems like any hero with Stamina Mastery could abuse this method of escaping the map.
She then places Mini Turrets on top of the skybox on thin air, which are able to shoot down at anything below. This did not seem able to reach the Walkers, but could easily damage the Base Guardians. The exploit is performed twice more later in the match, at 32:05 after descending intentionally to buy, then again at 35:10 after dying.
Our team could only interact to stop this by my using Paradoxical Swap then unsticking myself, and later our Apollo doing some legit aerial stunts to fight and kill her from the edge of the skybox. Attached image of turrets and McGinnis on skybox, targeting the ground with Spectral Wall Heavy Barrage.
She then places Mini Turrets on top of the skybox on thin air, which are able to shoot down at anything below. This did not seem able to reach the Walkers, but could easily damage the Base Guardians. The exploit is performed twice more later in the match, at 32:05 after descending intentionally to buy, then again at 35:10 after dying.
Our team could only interact to stop this by my using Paradoxical Swap then unsticking myself, and later our Apollo doing some legit aerial stunts to fight and kill her from the edge of the skybox. Attached image of turrets and McGinnis on skybox, targeting the ground with Spectral Wall Heavy Barrage.