marksteven304
New member
I was talking with one of my friends and we both think a supportive shop character would be cool, this is my take on it for fun.
Basic Attack: Throwing bundles of counterfeit souls, small aoe, low damage, killing an enemy with this attack has a chance that increases with boons to make them release two soul orbs instead of one
Alt Fire: Expend a small amount of souls to throw a larger bundle that has a lingering damage effect similar to Geist bomb, chance for soul spawns is increased (up to 100% chance at max boons)
1st Ability 80 Second Cooldown
Investment: You may target an Ally, transfer half your souls to them immediately (These souls are treated as neutral souls, so they're droppable) When that Ally next delivers a killing blow to an enemy you recieve back the expended souls and are credited with an assist.
First Level: The amount of souls you grant is increased to 75% of what you are holding.
Second Level: Only 50% of the souls granted are considered Neutral. Reduce Cooldown -15 Seconds
Third Level: Upon an Ally getting a kill you recieve 125% of your initial souls back.
2nd Ability 25 Second Cooldown
Express Shipping: Root yourself in place, after a slight delay you may launch yourself in any direction by jumping (Distance is roughly equal to the weaker vents)
First Level: While rooted you take 50% less damage
Second Level: After launch you leave a gust of magical winds at your initial location that allys may use for 3 seconds
Third Level: Upon landing deal damage equal to half your currently held souls
3rd Ability
Lvl 3 30 Second Cooldown
Lvl 3 15 Second Duration
Frequent Shopper (Passive): Items cost 1% less for you for every boon you have gained. Half of all souls gained is converted into neutral (Bagged) souls
First Level: You gain 1% More souls for kills and assists per boon
Second Level: +5% Discount
Third Level: You may activate this ability to apply 50% of your discount to an ally at the cost of removing the discount from yourself for the duration.
4th Ability
360 Second Cooldown
15 Second Duration
Everything Must Go: All closed shops on the map open back up, allied players at any shop may instantly travel to any other shop for a fee of 500 Souls
First Level: Reduce Cooldown 40 Seconds
Second Level: Closed shops re-opened are free to traverse between
Third Level: Items purchased at closed shops re-opened have a discount equal to half this heroes current discount, however immediately close the shop when purchased.
Probably wouldn't be super balanced but it's a fun thought experiment to make characters so figured I'd post it in case someone at valve can actually make a good version cause I would love to see a sleezy occultist telemarketer in the game.
Basic Attack: Throwing bundles of counterfeit souls, small aoe, low damage, killing an enemy with this attack has a chance that increases with boons to make them release two soul orbs instead of one
Alt Fire: Expend a small amount of souls to throw a larger bundle that has a lingering damage effect similar to Geist bomb, chance for soul spawns is increased (up to 100% chance at max boons)
1st Ability 80 Second Cooldown
Investment: You may target an Ally, transfer half your souls to them immediately (These souls are treated as neutral souls, so they're droppable) When that Ally next delivers a killing blow to an enemy you recieve back the expended souls and are credited with an assist.
First Level: The amount of souls you grant is increased to 75% of what you are holding.
Second Level: Only 50% of the souls granted are considered Neutral. Reduce Cooldown -15 Seconds
Third Level: Upon an Ally getting a kill you recieve 125% of your initial souls back.
2nd Ability 25 Second Cooldown
Express Shipping: Root yourself in place, after a slight delay you may launch yourself in any direction by jumping (Distance is roughly equal to the weaker vents)
First Level: While rooted you take 50% less damage
Second Level: After launch you leave a gust of magical winds at your initial location that allys may use for 3 seconds
Third Level: Upon landing deal damage equal to half your currently held souls
3rd Ability
Lvl 3 30 Second Cooldown
Lvl 3 15 Second Duration
Frequent Shopper (Passive): Items cost 1% less for you for every boon you have gained. Half of all souls gained is converted into neutral (Bagged) souls
First Level: You gain 1% More souls for kills and assists per boon
Second Level: +5% Discount
Third Level: You may activate this ability to apply 50% of your discount to an ally at the cost of removing the discount from yourself for the duration.
4th Ability
360 Second Cooldown
15 Second Duration
Everything Must Go: All closed shops on the map open back up, allied players at any shop may instantly travel to any other shop for a fee of 500 Souls
First Level: Reduce Cooldown 40 Seconds
Second Level: Closed shops re-opened are free to traverse between
Third Level: Items purchased at closed shops re-opened have a discount equal to half this heroes current discount, however immediately close the shop when purchased.
Probably wouldn't be super balanced but it's a fun thought experiment to make characters so figured I'd post it in case someone at valve can actually make a good version cause I would love to see a sleezy occultist telemarketer in the game.