Deathqt
New member
Unsure if bug, intended, or unintended oversight.
Due to the way Haze's fixation damage is calculated, tower's resistances are effectively applied "twice" her damage output against them, leading to a very low building DPS. Since the damage is split and calculated separately, we can see as much as a 92% reduction in damage Haze deals against towers.
In effect, due to how it functions, she deals her original shot's damage (5, reduced to 1 against a tower), then her Fixation damage (at 0.32 scaling and 80 stacks, it's 25.6. Against towers, it's +3, a 92% decrease.)
I'd just like to see Fixation have some manner of natural shred against towers to make Haze actually have a reasonable chance to harass them.
Due to the way Haze's fixation damage is calculated, tower's resistances are effectively applied "twice" her damage output against them, leading to a very low building DPS. Since the damage is split and calculated separately, we can see as much as a 92% reduction in damage Haze deals against towers.
In effect, due to how it functions, she deals her original shot's damage (5, reduced to 1 against a tower), then her Fixation damage (at 0.32 scaling and 80 stacks, it's 25.6. Against towers, it's +3, a 92% decrease.)
I'd just like to see Fixation have some manner of natural shred against towers to make Haze actually have a reasonable chance to harass them.