deathdoer1
New member
Design Concept - A healer who can also dish out decent spirit damage with empowered basic attacks to keep enemies locked down.
Basic Attack - Throw out bolts of moon energy at enemies, after landing 6 attacks on an enemy hero. Your next basic attack is empowered. If it hits an enemy, deal damage over time to them. If it hits an ally, heal them over time instead.
Ability 1 - Summon a radiant circle that deals damage to enemies inside while healing allies.
Ability 2 - Grow a leaf platform to target location, the first time you and allies touch it, refill 1 stamina bar. (Can be used on walls to scale buildings.
Ability 3 - Grow a thorn bush at target location, swings at enemies in range applying a slow to them. If used on a leaf platform, gains greatly increased range.
Ability 4 - Passive: Gain Bonus Fire Rate. Activate to cause all basic attacks to hit in an arc and only require 3 attacks per empowered basic attack.
Basic Attack - Throw out bolts of moon energy at enemies, after landing 6 attacks on an enemy hero. Your next basic attack is empowered. If it hits an enemy, deal damage over time to them. If it hits an ally, heal them over time instead.
Ability 1 - Summon a radiant circle that deals damage to enemies inside while healing allies.
Ability 2 - Grow a leaf platform to target location, the first time you and allies touch it, refill 1 stamina bar. (Can be used on walls to scale buildings.
Ability 3 - Grow a thorn bush at target location, swings at enemies in range applying a slow to them. If used on a leaf platform, gains greatly increased range.
Ability 4 - Passive: Gain Bonus Fire Rate. Activate to cause all basic attacks to hit in an arc and only require 3 attacks per empowered basic attack.