yigitboran62
Member
I have a proposal regarding a newly upgraded item for the “Dispel Magic” component, valued at 6400 souls.
The concept remains fundamentally similar: it removes negative status effects such as burning or slowing. However, in this revised design, after eliminating a given effect—for instance, the burning effect inflicted by Infernus—the item would also grant the user temporary immunity against that same effect. Consequently, even if Infernus attempts to reapply the burning effect (e.g., via its third skill), the user would remain unaffected for a short duration due to the immunity provided by the item.
The concept remains fundamentally similar: it removes negative status effects such as burning or slowing. However, in this revised design, after eliminating a given effect—for instance, the burning effect inflicted by Infernus—the item would also grant the user temporary immunity against that same effect. Consequently, even if Infernus attempts to reapply the burning effect (e.g., via its third skill), the user would remain unaffected for a short duration due to the immunity provided by the item.