Repel Magic

darklight416

New member
6400 Vitality Item

Builds from Dispel Magic

Active Item:
  • Purge all non-ultimate negative effects currently applied to you. If any effects were removed, heal yourself and gain a move speed bonus.
  • Inflict all purged effects on enemies in a small radius. If that is too dumb or bad, I think another cool idea could be some other effect that's based on how many effects you purge. Like a damage burst or a status bonus.
Ways you can tune/balance because lord knows I have no idea:
  • Adjust the range: I think this is the biggest one. I was thinking this item would be good for initiator characters that don't want to get status effected to death. I think a small-ish area of affect would be good for that. You go in. They try to put their nonsense on you, and then you're like "WABAM" all up in their business. A smaller range would keep it from making it too hard on some characters
  • Adjust the duration of inflicted debuffs or strength of the counter effect: If it's too powerful or not enough, you could apply a multiplier to the duration of the debuffs.
  • Have it target a single player instead.
Why I think this item is a good idea:
  • I can get all up in there more.
  • Reflecting things is fun.
  • You get to feel smug when you do it.
I have included a very well-drawn and artistic picture of the idea that I did NOT make in MS Paint.
 

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