I currently have 400 games with sinclair and i love the magnificent magician, however i have some frustrations with the character. First of all i really love the character, i love how each one of his abilities require prediction skill to locate an enemys position(this wasnt the case with the bunny before but after the nerfs bunny fits well here too i think). I love that you have to outplay/outmaneuver your opponents and confuse them, and low pickrate surely helps him with that.But i think as a copycat character his build paths shouldnt be this narrow, what i mean is that most of the time you can build a shiv or an infernus way more diverse than a sinclair, almost all sinclair builds currently go spirit nuker route or support route,which performs really poorly in tournaments or high level i must say, and sinclair performs even worse on the lower average ranks of the game. Yes thats mainly due to him(?) being hard but he also has too little data to go off of that you cant figure out his strength properly. What i would recommend is;
-Making him more diverse by letting him take more routes by build and ability point variety(for example assistant t3 should make him somewhat viable as a gun hero) so that people across the ranks can build him in a variety of ways that suit their playstyle and still do somewhat well, also this way character will be more situational to build and we wont see every high level sinclair building the same 8 items.
-Making his assistant more interactive with bunny because bunny feels really seperate from his kit besides the aesthetic (for example assistant could try to send another rabbit hex that replicates where rabbit hex is but sends it only to where she can within her own range, so you have more trickery involved and your enemies have more reason to avoid line of sight when assistant is out this could also be an assistant upgrade instead as well)
-Making ult animations or giving him specific ult voicelines to be more indicative that its being used by a sinclair, because not every rank communicates as well and this will make the gameplay throughout every rank better for people picking up the magicman. There is no reason sinclair should be hard to be understood by your own team and it does not add anything to the skill ceiling when your team cant figure out you are the one dynamo ulting their team. Assistant could also have an icon on the map so that your team is aware when you are gonna teleport back and dont commit to pushing with you, enemy also could ping the assistant so there is more counterplay against sinclair(i know his model/voicelines are wip so the reason for this could simply be because of that, im really excited for his upcoming voicelines)
these are the changes i would like to see for the character and i hope more people get to enjoy him in the future
-Making him more diverse by letting him take more routes by build and ability point variety(for example assistant t3 should make him somewhat viable as a gun hero) so that people across the ranks can build him in a variety of ways that suit their playstyle and still do somewhat well, also this way character will be more situational to build and we wont see every high level sinclair building the same 8 items.
-Making his assistant more interactive with bunny because bunny feels really seperate from his kit besides the aesthetic (for example assistant could try to send another rabbit hex that replicates where rabbit hex is but sends it only to where she can within her own range, so you have more trickery involved and your enemies have more reason to avoid line of sight when assistant is out this could also be an assistant upgrade instead as well)
-Making ult animations or giving him specific ult voicelines to be more indicative that its being used by a sinclair, because not every rank communicates as well and this will make the gameplay throughout every rank better for people picking up the magicman. There is no reason sinclair should be hard to be understood by your own team and it does not add anything to the skill ceiling when your team cant figure out you are the one dynamo ulting their team. Assistant could also have an icon on the map so that your team is aware when you are gonna teleport back and dont commit to pushing with you, enemy also could ping the assistant so there is more counterplay against sinclair(i know his model/voicelines are wip so the reason for this could simply be because of that, im really excited for his upcoming voicelines)
these are the changes i would like to see for the character and i hope more people get to enjoy him in the future